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News
Rovio Stockholm GM, Oskar Burman, resigns
Oskar Burman, GM of Rovio Stockholm, has announced his resignation on Twitter. The studio's creative director, Patrick Lui, will step in as acting GM for the time being.
March 8, 2016
Faceware rolls out free, non-commercial tools for educational use
Middleware maker Faceware is rolling out a slew of changes to its business this week that include a new 'Personal Learning Edition' that's completely free -- for individual, non-commercial use.
March 8, 2016
YouTubers get a cut of game sales they promote at new daily deal site
Chrono.gg aims to sell one game per day at a discount price, with help from "influencers" who will promote the game on platforms like Twitch and YouTube -- in return for a cut of the proceeds.
March 8, 2016
Survey: Work-for-hire is the most common way indie devs pay bills
After conducting an informal poll of indie game makers last month, indie developer and Finji Games co-founder Adam Saltsman has published the results on his blog this week.
March 8, 2016
Acquired by Riot, Radiant shuts down Rising Thunder
League of Legends maker Riot Games has acquired Radiant Entertainment, the California-based indie venture founded by Tom & Tony Cannon.
March 8, 2016
How doing things differently leads to success and sustainability for Toca Boca
“We’re trying to build something different from a gaming company making a lot of money. We’re trying to build a brand that survives over time.” -
March 8, 2016
Coleco yanks name from failing Chameleon retro console project
The Retro VGS failed to make a splash, and its second iteration -- using the licensed brand name of a popular retro console manufacturer -- does not look good.
March 8, 2016
Abstraction's Impact on Accessibility in Game Design
The Game Industry became a lot more accessible over the last decade, and part of that was a decision to abstract design and mechanics. Today's post looks at what that means and one of the best examples of it in action.
March 8, 2016
The Perfect Soundtrack
The Legend of Zelda, Resident Evil, and Castlevania. These are games with incredible soundtracks. Each one is unique in its own way, but they all share common traits.
March 8, 2016
Speech in Game Texts
Some survey results and insights into direct speech and indirect speech in games.
March 8, 2016
From unemployment to finding a publisher
After working fourteen years for a small business while developing games part-time I lost my day job. This is how I turned a bad situation into an opportunity with the help of another indie game developer.
March 8, 2016
Dear Game Developers, Twitchers, YouTubers and Bloggers, please read this.
A little tale about releasing a game on Steam and getting bombarded by fake Twitcher and YouTubers requests to get free game keys.
March 8, 2016
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