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How God Hand's difficulty level caters to player skill
How God Hand's difficulty level caters to player skill
While most games merely ask players to set a difficulty level, cult hit God Hand, directed by Resident Evil creator Shinji Mikami, offered a unique system, as discussed
2011: The year in video game criticism
2011: The year in video game criticism
As we ease ourselves into the new year, our partnership with game criticism site Critical Distance brings us a retrospective from Eric Swain on 2011's best articles on video game criticism, design, and cultu