In this reprinted #altdevblogaday opinion piece, game design student Andrew Meade explains why games should present a "respectable cadre of [LGBT] characters that entertain and enlighten."
In this reprinted #altdevblogaday in-depth piece, Gamer Camp's Alex Darby continues to explain his idea of a C/C++ Low Level Curriculum by discussing assumptions, data types, and more.
In this reprinted #altdevblogaday in-depth piece, European University Cyprus assistant professor Georgios Christou begints to look at how to evaluate the usability of a video game.