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News
Interview: Twisted Pixel's Muehl On The Gunstringer, 'Core' Gaming On Kinect
Gamasutra speaks with Twisted Pixel game director Bill Muehl about the Kinect-based action marionette title The Gunstringer, and creating a Kinect game that caters to the "core" gamer.
June 23, 2011
Gamasutra Expert Blogs: From BloodRayne To Gimmicks
In highlights from Gamasutra's Expert Blogs, industry notables write about diverse topics, including metrics used in BloodRayne: Betrayal's development, gimmicky consoles, and more.
June 23, 2011
Best Of Console Digital News - It's On Like Donkey Kong
Gamasutra rounds up the week's biggest news for the major console and portable digital delivery services, this time highlighting news about XBLIG's Indie Sum Fighter and the eShop's Donkey Kong '94.
June 23, 2011
OnLive Versus Gaikai: Getting The Audience
As part of
an extensive feature
which examines the young cloud gaming landscape, Gamasutra examines Gaikai and OnLive's distinct approaches to the fascinating sector.
June 23, 2011
GDC Europe Reveals Talks For Community Management Summit
GDC Europe organizers have unveiled the full lineup for the show's Community Management Summit, featuring a keynote from industry veteran Gordon Walton, SOE on controlling player backlash, and EVE Online developer CCP on learning from Jurassic Park
June 23, 2011
Report: Layoffs At Future U.S. As Game & Tech Groups Merge
As many as five employees have been reportedly let go from the U.S. office of Future PLC (Edge, Nintendo Power, et al) as it reorganizes to merge its technology and game groups.
June 23, 2011
Report: 3DTV Active Usage On The Decline
A new report coming out of the UK paints a dim picture for 3DTV home adoption, suggesting that while device purchases will by necessity go up, the percentage of those consuming 3D content is on the decline.
June 23, 2011
Report: The Necessity Of Datacenters For Cloud Gaming
Industry experts weigh in on whether massive amounts of datacenters are necessary for cloud gaming, or if games can and should be designed for streaming on the development level.
June 23, 2011
Analysts: Online Games Market Will Nearly Double By 2016
Analysts at DFC Intelligence are estimating that revenues for the worldwide online gaming market will reach $29 billion by 2016, up 84 percent from the $15.7 billion reported in 2010.
June 23, 2011
Analysis: The State Of Games For Social Good In 2011
Following Games For Change, Gamasutra's Leigh Alexander looks at key takeaways, opportunities and challenges facing social change games in 2011 -- plus this year's event winners.
June 23, 2011
Antichat hacker forum data breach reveals weak passwords are endemic
A rising volume of research has suggested of late that internet users make frequent re-use of passwords, as well as using relatively weak passwords that are easy to brute force hack. Now a security researcher claims his research suggests that - irony of ironies - hackers are equally slovenly when it comes to their own passphrases.
June 23, 2011
TeaMp0isoN declare war on LulzSec hactivists
Hell hath no fury like a hacker scorned, it seems, as a Dutch hacking crew called TeaMp0ison has effectively declared a cyberwar between its members and the LulzSec hacktivist group.
June 23, 2011
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