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News
Opinion: How not to go insane while working from home
In this reprinted
#altdevblogaday
opinion piece, Itzy Interactive's Kyle Kulyk shares some general advice for indie developers working from home and wanting to stay productive.
July 20, 2012
La-Mulana highlights this week's Best of Indie Games
Sister site IndieGames.com looks at the top PC Flash/downloadable indie titles released over the past week, including an English-language release for Nigoro's beloved action-adventure platformer La-Mulana.
July 20, 2012
Get a job: Sega and others hiring now on the Gamasutra jobs board
In the latest postings over the last seven days, Gamasutra's
jobs board
plays host to roles in every major discipline, including opportunities at Sega of America, Konami Digital Entertainment, and others.
July 20, 2012
The Dark Knight Rises makes strong iPad debut
Gamasutra rounds up the most popular paid and free iPad gaming applications on the App Store as of today, with The Dark Knight Rises, Where's My Perry?, and Tiny Wings HD currently ranking among the platform's top downloads.
July 20, 2012
Vancouver's struggling game industry gets relief with new Gree studio
After a tough year for the game industry in Vancouver, Japanese mobile social game developer and network operator Gree has announced plans to open a new development office in the city.
July 20, 2012
Crowdfunding inspires Namco Bandai's preorder experiment
Namco Bandai has found a way to capture the spirit of crowdfunding somewhat with a new preorder experiment, taking advantage of a business model that's so far been used by mostly independent developers.
July 20, 2012
Nintendo's Iwata: Being first to market isn't important
Microsoft's head start on Sony is often cited as one of the reasons the Xbox 360 established a lead over the PlayStation 3, but Nintendo president Satoru Iwata says he isn't a big believer in that theory.
July 20, 2012
Call of Duty strategist providing Ouya's first exclusive game
The creators behind the recently-revealed Ouya games console have announced its first exclusive game, as a move to qwell any doubts that potential developers and gamers may have with the venture.
July 20, 2012
Ultra-violent God of War draws the line on hurting women
"There are some things we’ve pulled back from. I think where this has been an issue is with violence against women -- the team’s pulled back from some of that and assessed that a little more carefully."
July 20, 2012
5 tips for making video games your cat wants to play
It's not a large one (yet), but thanks to tablets like the iPad, there is now a market for video games aimed at our feline friends. We asked one of the top cat game makers to share his secrets.
July 20, 2012
Your HDTV killed PaRappa
"While Parappa is, by modern standards, a tough and unforgiving game, there is another fundamental reason why you may struggle to enjoy old rhythm games these days – your HDTV."
July 20, 2012
Submit your talks for GDC 2013 today!
The call for submissions to present lectures, roundtables, panel, and poster sessions at the 2013 Game Developers Conference is now open through Tuesday, August 28.
July 20, 2012
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