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News
Tiger Style's O'Connor asks: Why do scores only go up?
Why do game scores almost always go up? Phoolish Games' and Tiger Style's Randy O'Connor made a game to investigate what happened if scores could drop as fast as they rise.
June 25, 2012
The psychology of Diablo III loot
Psychologist and Gamasutra contributor Jamie Madigan returns to explore the psychological factors at play in Blizzard's Diablo III, offering insight into why its loot system doesn't feel as satisfying as it should.
June 25, 2012
Hackers crack CAPTCHA website security measures
Hackers are able to bypass CAPTCHA security measures using computer-assisted tools and crowdsourcing to gain access to personal and financial information, Imperva warned in its latest Hacker Intelligence Report.
June 25, 2012
Get a job: ArenaNet and others hiring now on the Gamasutra jobs board
In the latest postings over the last seven days, Gamasutra's
jobs board
plays host to roles in every major discipline, including opportunities at Telltale Games, ArenaNet, Havok, and others.
June 22, 2012
Gameloft's Asphalt 7 unseats Temple Run: Brave on iPad charts
Gamasutra rounds up the most popular paid and free iPad gaming applications on the App Store as of today, with Temple Run: Brave, Asphalt 7, and Save the Titanic currently ranking among the platform's top downloads.
June 22, 2012
The Walking Dead: Zombies, shotguns and feelings
More devs will be asking, "How do we emotionally engage the player?' rather than 'How do we intellectually engage the player?'" says Gary Whitta, story consultant on The Walking Dead games.
June 22, 2012
Your game industry in your words, week of June 22
Gamasutra highlights choice quotes from industry figures this week, including Electronic Arts' Peter Moore, Watch Dogs' Jonathan Morin, Bungie's John Hopson, and many others in this weekly roundup.
June 22, 2012
Schilling owns up to his many mistakes at 38 Studios, blindsiding employees
Curt Schilling has remained quiet since 38 Studios declared bankruptcy, but the failed company's founder and public face came out Friday morning to own up to his many mistakes that led to its collapse.
June 22, 2012
Nintendo details Namco Bandai Super Smash Bros. 3DS partnership
Nintendo followed up today's 3DS XL news with a string of software announcements for the handheld, with the aim to boost the 3DS release schedule for the remainder of 2012 and into 2013.
June 22, 2012
In-depth: Hack day report and particle collision
In this reprinted
#altdevblogaday
in-depth piece, BitSquid co-founder Niklas Frykholm discusses his team's recent hack day, and his project in which he rewrote the collision algorithm for the studio's particle systems.
June 22, 2012
Will Microsoft's Surface matter to game developers?
Microsoft is hoping to make a splash with its new Surface tablet, but will it offer any interesting opportunities for game creation? Gamasutra spoke with a number of notable game developers to find out.
June 22, 2012
The politics of SimCity
In a new Gamasutra feature interview, SimCity creative director Ocean Quigley tells Gamasutra about how the team at Maxis tackles thorny political issues -- and whether they imbue ideology into the game.
June 22, 2012
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