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News
Your game industry in your words, week of E3
Gamasutra highlights choice quotes from industry figures at E3 this week, including Platinum Games' Atsushi Inaba, THQ's Jason Rubin, Sony's Shuhei Yoshida, and many others in this weekly roundup.
June 8, 2012
Alex St. John's new social game network closes after three months
Magi.com, the social game network founded by former WildTangent and Hi5 head Alex St. John, has shut down just six months after the company opened and three months after the service launched its beta.
June 8, 2012
Facebook launches App Center for easier mobile app discovery
Facebook has launched App Center, a new feature for the site that's designed to make it easier for users to discover and install games and applications on their smartphones.
June 8, 2012
Gree buys Korean social game dev Paprika
Japanese mobile social game network developer and operator Gree has made another acquisition: Korean studio paprika Lab (Hero City). Terms for the deal were not disclosed.
June 8, 2012
Nexon now largest shareholder of Korean publisher NCsoft
Korean online game developer and publisher Nexon has invested in South Korean publisher NCsoft, and is now the largest shareholder in the company.
June 8, 2012
id's Carmack unveils $500 VR headset prototype
id Software co-founder and lead programmer John Carmack showed off a prototype virtual reality headset at E3, and said development kits will release for it soon priced at $500 each.
June 8, 2012
ESA estimates 45,700 visitors for E3 2012
Around 45,700 video game industry professionals visited E3 in Los Angeles this year, generating nearly $40 million in revenue for the city in total.
June 8, 2012
In-depth: Read my lips - No more loading screens
In this reprinted
#altdevblogaday
in-depth piece, BitSquid co-founder Niklas Frykholm explains how his company avoids loading screens by taking advantage of package streaming and resource streaming.
June 8, 2012
Nintendo's uphill battle for Wii U success with developers, consumers
Nintendo's Charlie Scibetta talks to Gamasutra about the company's reception at E3, and how it's planning to convince consumers and developers to get interested in its next home console.
June 8, 2012
Arkedo's Guermonprez: E3 is 'out of focus with reality'
The co-founder of French indie developer Arkedo (Hell Yeah!) takes stock of the recently-ended trade show, finding that it doesn't represent the state of the industry -- just a slice of it.
June 8, 2012
Assassin's Creed 10? 'I hope so,' says Ubisoft's Detoc
Ubisoft's Laurent Detoc says AAA will remain healthy and that "there's no such thing" as too many sequels -- but reflects that the industry "needs to finish this cycle properly and start a new one."
June 8, 2012
Yoshida: Small games, indies crucial to Vita success
Sony Worldwide Studios president Shuhei Yoshida says working with indies is an essential part of Vita's content strategy, discussing the importance of developers who "disregard conventions."
June 8, 2012
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