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News
Your game industry in your words: Week of March 2
Gamasutra highlights choice quotes from industry figures such as Thatgamecompany's Jenova Chen, Insomniac Games' Ted Price, Zynga's John Schappert, and many others in this new weekly roundup.
March 2, 2012
Get a job: Kojima Productions and others hiring now on the Gamasutra jobs board
In the latest postings over the last seven days, Gamasutra's
jobs board
plays host to roles in every major discipline, including opportunities at Kojima Productions, Demiurge Studios, Respawn Entertainment, and others.
March 2, 2012
Best of Indie Games: From Ms. Particle-Man to The Ultimate Celebration
Sister site IndieGames.com looks at the top PC Flash/downloadable indie titles released over the past week, including a new browser pick from Dino Run designers Pixeljam, and a 2D platformer with a laid-back approach.
March 2, 2012
Game Culture Advisory Group and Daum Mobage, this week in Korean news
Gamasutra rounds up the week's biggest reports on South Korea's booming online games market from local news site
This Is Game
, including the country's new Game Culture Advisory Group, DeNA's Daum Mobage, and more.
March 2, 2012
Infinity Blade II wins big at International Mobile Gaming Awards
Chair Entertainment's iOS title Infinity Blade II took home the "Grand Prix" and "Excellence in Gameplay" awards at the 8th annual International Mobile Gaming Awards held at Barcelona's Mobile World Congress.
March 2, 2012
Creative Assembly creates Digital team to focus on mobile
Sega's British development house The Creative Assembly has formed a Digital team that will focus on bringing titles to mobile platforms, starting with its flagship Total War strategy game franchise.
March 2, 2012
Social game developer Supercell adopts 'Tablet-First' strategy
Finnish developer Supercell (Zombies Online), which builds core-targeted social games, has adopted a "Tablet-First" strategy, and is now building its projects with tablet computers as their lead platforms.
March 2, 2012
Minecraft creator shares his personal dividends of $3M among staff
Markus "Notch" Persson, the creator behind indie hit Minecraft, has distributed his notable personal dividends of $3 million to the rest of his Mojang team as part of a 5 million sales celebration.
March 2, 2012
Minecraft: Pocket Edition passes 1 million sales
Mojang's Minecraft: Pocket Edition, has continued to see impressive sales on mobile platforms, and has since reached more than 1 million units sold.
March 2, 2012
Jagex suspends sci-fi MMO to focus on other projects
Jagex has announced it has halted development on its sci-fi MMO Stellar Dawn, and has refocused its efforts on the upcoming Transformers Universe and the long-running Runescape IP
March 2, 2012
Aeria Games targeting mobile space with aggressive launch schedule
MMO publisher Aeria Games has opened a brand new mobile division in Santa Clara, California, and the company says it has an aggressive plan to launch one to two mobile titles per month.
March 2, 2012
Gamasutra, One Life Left team up for official GDC podcast
Popular London-based video game radio show One Life Left and Gamasutra have partnered for an official GDC podcast, featuring developers of Fez, Braid, Minecraft and more.
March 2, 2012
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