News

Opinion: Talkback Games
Opinion: Talkback Games
In this reprinted #altdevblogaday-opinion piece, Grapefruit Games' Eddie Cameron compares video games with talk radio, and what developers can do to avoid the flaws of that medium.
Opinion: The Many-Worlds Interpretation Of Game Development
Opinion: The Many-Worlds Interpretation Of Game Development
In this reprinted #altdevblogaday-opinion piece, Binary Refinery's director Richard Fine examines how and why developers create different representations in different worlds for game objects.
Learning How To Design For Free-to-Play
Learning How To Design For Free-to-Play
In the first installment of a multi-part series on Gamasutra, freelance game designer Pascal Luban outlines design philosophies designers may have to adopt when m