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Opinion: Collectible Intent
Opinion: Collectible Intent
In this reprinted #altdevblogaday opinion piece, WB Games Seattle animator Mike Jungbluth examines why some implementations of collectibles in games succeed while others fail.
Passion: It's Overrated
Passion: It's Overrated
In Gamasutra's latest installment of The Designer's Notebook, Ernest Adams writes about how professionalism outstrips passion as a requirement for game developers -