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Opinion: One Size Fits All
Opinion: One Size Fits All
In this reprinted #altdevblogaday-opinion piece, Jury Rig Software technical director Darren Vine explains why you'd want to take a One Size Fits All approach with memory allocation.
Opinion: Boss Design - Tips From A Combat Designer
Opinion: Boss Design - Tips From A Combat Designer
In this reprinted #altdevblogaday-opinion piece, Vigil Games' senior designer Mike Birkhead offers several invaluable tips for crafting your game's boss encounters.