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News
Opinion: Journalistic Rage
Game Developer magazine editor-in-chief Brandon Sheffield examines how an "unspectacular" interview about id's Rage unexpectedly turned controversial and what that means for game developers and journalists.
Oct. 18, 2011
Interview: Batman Writer Paul Dini's Arkham City Ambitions
Batman comics and animation veteran writer Paul Dini speaks with Gamasutra about his work on Rocksteady's Batman: Arkham City, and how writing for a video game is "like writing the same movie about 12 times."
Oct. 18, 2011
This Week In Video Game Criticism: Shameful Joys To Start Screens
This week, our partnership with game criticism site Critical Distance brings us picks from Ben Abraham on topics including the shameful joys of Deus Ex: HR, the power of a silent start screen, and mor
Oct. 18, 2011
Opinion: How 'Checklists' And In-App Purchases Can End Up Extorting Players
In
a new blog post on Gamasutra
, indie developer Adam Saltsman argues that checklist-style achievements and in-app pur
Oct. 18, 2011
Facebook Introduces Streamlined Option For In-Game Friend Requests
Facebook has introduced a new option to its friend request interface allowing game players to quickly fill out their maximum daily requests with a single click, potentially making it easier for games to spread virally on the network.
Oct. 18, 2011
Microsoft Research's Depth Camera Makes Any Surface A Touch Screen
A new project from Microsoft Research and Carnegie Mellon University combines Kinect-like depth-sensing camera with a projector to turn any flat surface into a potential multi-touch interface.
Oct. 18, 2011
Research: iOS5 On 33% Of All Compatible Devices, iPad Sales Accelerate
Estimates from mobile industry research firms suggest Apple has seen quick but uneven adoption following last week's release of iOS5, as well as accelerating shipments for its popular iPad tablet.
Oct. 18, 2011
CyberConnect 2's Matsuyama: Social Games Are 'Junk'
Hiroshi Matsuyama, president and CEO of CyberConnect 2, developer of Asura's Wrath and Soulcalibur V's story mode, is frank when he tells Gamasutra
Oct. 18, 2011
Neowiz Signs 'Most Important' Korean Unreal Engine Licensing Deal
South Korean online game developer and publisher Neowiz announced today that it has signed a licensing deal with Epic Games Korea, and is utilizing the Unreal Engine 3 for its latest game.
Oct. 18, 2011
Former EA Sports Leads Launch First Facebook Game
Social developer Row Sham Bow, founded by former EA Tiburon executives such as Philip Holt and Ian Cummings, is set to release its first game, called Woodland Heroes, today via Facebook.
Oct. 18, 2011
Mojang Wins Injunction In Bethesda Scrolls Case, Appeal 'Within Three Weeks'
Minecraft developer Mojang revealed today that it has won an interim injunction against publisher Bethesda Softworks in the Scrolls trademark case. [UPDATE: English translation of documents sent to Gamasutra.]
Oct. 18, 2011
Battlefield 3 Pre-Orders Surpass 2M In Total
Upcoming DICE-developed shooter Battlefield 3 has now surpassed 2 million pre-orders in total, a week before the game is due to be released, while the open beta saw over eight million players.
Oct. 18, 2011
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