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News
Amazon Games opens Bucharest studio to support development and publishing ambitions
'Expanding our internal development teams into Europe was a natural next step for us.'
May 21, 2024
Finding Your Voice: How to target press and influencers for your game
In today's crowded gaming market, getting your indie game noticed feels like shouting into a hurricane. That's where strategic media and influencer partnerships come in.
May 21, 2024
Baldur's Gate 3 developer Larian opens new studio in Poland
The new studio will help Larian create 'genre-leading' RPGs.
May 20, 2024
Keywords wants shareholders to accept £2.2 billion buyout offer
Investment firm EQT Group is attempting to purchase the global video game service provider.
May 20, 2024
Report: Xbox planning to make Call of Duty a core part of Game Pass
After a lot of debate about sales and subscriptions, the shooter is arriving on Game Pass.
May 18, 2024
Phoenix Labs lays off staff, cancels games in major restructuring
The studio behind Dauntless and Fae Farm has laid off an unknown number of employees and cancelled a game "mere weeks" away from launching in Early Access.
May 17, 2024
Global Game Jam names new executive director Maria Burns Ortiz
Nonprofit Global Game Jam (GGJ) announced Maria Burns Ortiz has been confirmed as the organization's new executive director, and director of partnerships Charly Harboard is leaving the group.
May 17, 2024
EA is diverting 100 percent of Immortals of Aveum net sales revenue to Ascendant Studios
With Immortals of Aveum hitting EA Play and Xbox Game Pass, Electronic Arts is passing all net sales revenue to the developer.
May 17, 2024
Studio Wildcard says layoff of 6 developers 'will not impact development schedule'
Ark: Survival Evolved developer says it "reduced" the roles of 6 employees, and that it does not anticipate any further layoffs in 2024.
May 17, 2024
Update: Palia studio Singularity 6 confirms 36 workers have been laid off
The latest layoffs come mere weeks after the studio eliminated nearly 50 roles.
May 17, 2024
Take-Two narrows GTA VI release window, records $3.74 billion annual loss
The company also cancelled 'several' unannounced projects as part of an ongoing cost reduction program.
May 17, 2024
Language, loot, and localization: how to ready MMORPGs for release in more regions
Our focus on localizing Asian games requires a slightly different approach, and while it's a daunting task, it's also an immensely exciting opportunity.
May 17, 2024
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