Long-standing economic troubles at Krome Studios in Australia doesn't seem to be improving. It seems the company, once Australia's largest independent developer with 400 staff at its peak, is laying off more staff and may close its doors entirely, according to reports from the region. Website Tsumea, which focuses on the game developer community in Australia and New Zealand, cites numerous local sources to report the unfortunate tidings. It first learned of "drastic" job cuts hitting the studio's remaining Melbourne and Brisbane studios (Krome's Adelaide location was put "on notice" in August and later closed), and now claims that all remaining staff are being let go and the studios shuttered on Monday. Krome recently developed Xbox Live Arcade's Game Room and the Wii, PSP and PS2 versions of Star Wars: The Force Unleashed. Trouble first hit the studio as the PSP version of Force Unleashed II was canceled by LucasArts, although it was never officially announced that Krome was developing the title. According to Tsumea's reports the studio does have at least one unannounced project, on which it says that some staff will be re-hired as contractors to finish up remaining work. Reports of trouble at the company started surfacing beginning in November 2009, when, citing the poor global economy, the company eliminated an undisclosed number of jobs. Another round, also affecting "an unspecified number of positions." Next came news of the impending Adelaide closure; the studio said in a statement at the time that it hoped to be able to retain some of that staff "pending the outcome of upcoming projects", and claiming that staffing decisions at Adelaide didn't affect work on its other unannounced titles. The studio was founded in Brisbane in 1999. In addition to its work with LucasArts and its development of the Game Room virtual arcade for the Xbox 360 platform, it's also known for Ty the Tasmanian Tiger. Krome has also contributed work to major licenses including Transformers: Revenge Of The Fallen and Viva Pinata: Party Animals, and most recently released original downloadable title Blade Kitten. The closure of the Melbourne office, if confirmed, will be further notable because it ends the continuous operation of the studio formerly known as Melbourne House and Beam Software. Founded in 1980, it is Australia's longest running game development studio. Gamasutra has reached out to Krome for official comment and will update with any further information.
Report: Australia's Krome Studios In Trouble, Shedding Further Staff
Oct. 15, 2010

Tags:
2010
Subscribe to our newsletter
About JikGuard.com
JikGuard.com, a high-tech security service provider focusing on game protection and anti-cheat, is committed to helping game companies solve the problem of cheats and hacks, and providing deeply integrated encryption protection solutions for games.
Top

Diablo general manager Rod Fergusson announces departure from Blizzard
Aug. 11, 2025

Bithell Games announces layoffs, "majority of full-time staff" made redundant
Aug. 11, 2025

Battlefield 6 Open Beta is the series' most popular Steam game
Aug. 11, 2025

Microsoft will "continue to support Forza Motorsport and Forza Horizon 5," despite Turn 10 cuts
Aug. 11, 2025

Sega Q1 net sales decline 22.7% to $548m
Aug. 11, 2025
Recent

Diablo general manager Rod Fergusson announces departure from Blizzard
Aug. 11, 2025

Bithell Games announces layoffs, "majority of full-time staff" made redundant
Aug. 11, 2025

Battlefield 6 Open Beta is the series' most popular Steam game
Aug. 11, 2025

Microsoft will "continue to support Forza Motorsport and Forza Horizon 5," despite Turn 10 cuts
Aug. 11, 2025

Sega Q1 net sales decline 22.7% to $548m
Aug. 11, 2025

Vivrato adds nine gaming industry veterans to its consultancy team
Aug. 11, 2025

Far Cry "anthology drama" reportedly in the works at FX
Aug. 11, 2025

Tencent makes changes to Light of Motiram Steam page amidst Sony lawsuit
Aug. 11, 2025

Bandai Namco boasts "record-high" results for Q1 2026
Aug. 11, 2025

UK Red Teamers “Deeply Skeptical” of AI
Aug. 11, 2025
Blog

Unreal Engine Game Protection Solution
Aug. 8, 2025

How games detect speed-hack cheats
Aug. 6, 2025

JikGuard game protection supports Google Play's 16 KB page-size compatibility requirement
Aug. 1, 2025

JikGuard game protection supports Steam Deck
July 30, 2025

Security Risk Analysis for Racing Games
July 28, 2025

Are there hacks that increase gacha pull rates?
July 24, 2025

VMOS Open-Source: New Threat to Game Security
July 18, 2025

How Games Detect Black and Gray Studio
July 15, 2025

How Games Detect iOS Jailbreaks
July 11, 2025

FPS Game Anti-Cheat Solution
July 9, 2025
Random

Avalanche Studios halts active development on Xbox console exclusive Contraband
Aug. 8, 2025

Digital Foundry goes independent
Aug. 8, 2025

5 iOS 26 features that made updating my iPhone worthwhile (and how to try them)
Aug. 9, 2025

US Federal Judiciary Tightens Security Following Escalated Cyber-Attacks
Aug. 8, 2025

Tencent makes changes to Light of Motiram Steam page amidst Sony lawsuit
Aug. 11, 2025

Microsoft rolls out GPT-5 across its Copilot suite - here's where you'll find it
Aug. 8, 2025

Embargo Ransomware Gang Amasses $34.2m in Attack Proceeds
Aug. 11, 2025

Diablo general manager Rod Fergusson announces departure from Blizzard
Aug. 11, 2025

This Motorola foldable is on sale for $100 off - here's why I recommend it over most slab phones
Aug. 9, 2025

Battlefield 6 Open Beta is the series' most popular Steam game
Aug. 11, 2025
Most Views

How Games Detect GameGuardian
March 17, 2025

Explanation of Game Anti-Cheat Solutions
March 17, 2025

Cheat Engine Modifier Detection Solutions
March 18, 2025

Explanation of Unity Engine Encryption Solutions
March 17, 2025

How to Anti Hack in Client-Side Games
May 21, 2025

Cocos Engine Encryption Solution
April 8, 2025

How Games Anti-Debugging
April 15, 2025

Cloud Phone Detection Solution for Gaming
May 21, 2025

How Games Detect Frida
March 25, 2025

How Games Detect PlayCover
March 26, 2025