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News
Call for Submissions: Let's talk about photography games
Join us for a discussion on the modes and mechanics that define an emerging genre.
Aug. 20, 2024
Is Game Pass underperforming?
An attempt to reframe the discussion about Game Pass and other game subscription services.
July 24, 2024
Welcome to Cooking Week!
From June 3 through June 7, we will be examining the cooking game genre and exploring what developers can learn and apply to their own delicious side dishes.
June 3, 2024
Raph Koster wants developers to get back to 'the game of making games'
Veteran game designer Raph Koster thinks there's a lot of room to explore what "fun" is in game design.
April 26, 2024
One subtle change brought Star Wars: Jedi Survivor's 'Dark Side moment' to life
Subtle changes to Star Wars: Jedi Survivor's Force meter made Cal Kestis' brush with the Dark Side more impactful.
April 5, 2024
Unity sees WebGPU as a growing market for game development
According to Unity, games that can be played "instantly" present new possibilities for game developers.
April 2, 2024
Why (and how) you should leave Unity and Unreal to make your own engine
Longtime developer Rez Graham shares the advantages (and disadvantages) of building your own tech for indie game development.
March 21, 2024
'Don't show hole' and other good advice from the Baldur's Gate 3 TikTok account
Larian Studio's creative content manager Ben M-J shares good insight into what makes TikTok tick and worked for Baldur's Gate 3.
March 19, 2024
Classic Postmortem: Double Fine's Psychonauts
In honor of the classic game's tenth anniversary this week, we present the unedited Game Developer magazine postmortem of Double Fine's mind-bending platformer Psychonauts.
Aug. 18, 2015
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