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News
Windows on Arm is not ready for the complexities of the PC gaming landscape
While a move to Arm promises users with lighter and more efficient PC hardware, the state of PC gaming on Arm has a lot of catching up to do as the developer ecosystem remains in infancy.
July 8, 2024
Reworking War Robots' prize system with style and user-friendliness
We completely overhaul the event rewards system for the better – here’s how.
July 8, 2024
Horizon series appears stalled at Netflix as showrunner is accused of abuse
The man who would have made a Horizon show for Netflix has been accused of abusive behavior in the workplace.
July 5, 2024
Adult Swim delists more games, casts doubt on developers re-acquiring rights
The defunct publisher has delisted more indie games, including Super House of Dead Ninjas, Traverser, Mega Coin Squad, and Zenzizenzic.
July 5, 2024
Lessons from the political minefield of Pro Philosopher 2
If you thought discussing politics in 2024 was hard, try making a game about them.
July 4, 2024
Keywords to be acquired by Swedish investor EQT at £2.2 billion valuation
The deal is expected to complete in the fourth quarter of 2024.
July 3, 2024
Training the game designers of tomorrow (part 1 of 5)
To fully integrate into a team and thrive, a game designer must develop soft skills and new skills that are not systematically offered in school training. This publication series aims to better prepare future game designers for their missions. I draw on my experience as a game designer, lead designer, and trainer.
July 3, 2024
Daybreak acquires struggling Palia developer Singularity 6
Singularity 6 has conducted multiple rounds of layoffs since the turn of the year, but will now join the Daybreak family.
July 2, 2024
Tales of Kenzera: Zau developer Surgent Studios is cutting jobs
Multiple former employees have shared the news, which comes less than three months after the studio's debut title launched.
July 2, 2024
Marketing Art in game development: What makes a 2D Marketing Artist?
Breaking down the core elements of this career path, its importance in the market today, what skills you'll need to break into the industry and your future career prospects.
July 2, 2024
How I developed good communication skills while working on Fastival
Communication can become challenging in work settings, especially in unfamiliar environments or urgent situations necessitating quick problem resolution. I'd like to share some lessons I learned from my first large-scale team game development project.
July 2, 2024
Tribunal finds Cloud Imperium Games discriminated against disabled employee with return-to-office policy
The Star Citizen developer dismissed a disabled worker who sought to continue working remotely following the pandemic.
July 1, 2024
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