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News
How to get maximum benefit (and fun) from participating in a game jam
A comprehensive guide on participating in a game jam while also having the most fun.
Sept. 27, 2024
Ubisoft employees in France called to strike over return-to-office mandate
French union STJV is calling for the strike and has also raised concerns over wages and 'appalling' conversations with management.
Sept. 26, 2024
Subscription services are not yet driving major changes in game design
While 168 million global subscriptions present a significant opportunity for broader reach and steady revenue, developers are treading carefully.
Sept. 26, 2024
SAG-AFTRA pulls League of Legends into video game strike over VO studio's conduct
Formosa Interactive, an audio outsource studio that's worked on League of Legends, has been accused of trying to bypass rules of the ongoing voice actors' strike.
Sept. 25, 2024
Frostpunk 2 sells over 350K copies in opening weekend
11 Bit Studios declares Frostpunk 2 a success, says it's made back the money it spent developing and marketing the sequel.
Sept. 24, 2024
Behaviour Interactive acquires Darkest Dungeon dev Red Hook Studios (after shutting down Midwinter Entertainment)
Days after shutting down Midwinter's 'Project T' and closing the studio, Behaviour Interactive has acquired another studio.
Sept. 24, 2024
Update: Gamurs Group cutting jobs across network of game publications
An email penned by Gamurs leadership indicates 30 people have been laid off.
Sept. 24, 2024
Group photo: The editors of Game Developer discuss their favorite photo modes
As we close out Photography Week, let's talk about some of our favorite photo modes and how they've enhanced our playing experience.
Sept. 21, 2024
Pocketpair says Nintendo hasn't revealed what patents Palworld allegedly violates
The studio plans to defend itself against Nintendo's lawsuit, but it also claims to not even know what patents Palworld is accused of violating.
Sept. 20, 2024
Krafton CEO says The Callisto Protocol suffered because it lacked a 'gameplay edge'
'We had difficulty predicting if the production was going the way it should.'
Sept. 20, 2024
Real reasons (not) to build custom game engines in 2024
Drawing from Highfleet's experience, this article explains why building your own engine may be a bad idea and when it might be worth considering.
Sept. 20, 2024
'We don't think Hi-Fi Rush 2 is going to make us money:' Krafton CEO says Tango Gameworks acquisition is about legacy
'It's a team that should be encouraged to create something new and continue their journey.'
Sept. 19, 2024
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