As compared to the earlier games in the series, Ninja Gaiden III was a critical flop. It currently rests at an uncomfortable 58 out of 100 on Metacritic -- a topic Gamasutra previously explored. What went wrong? "It seems like we made a Japanese hamburger for the West," Yosuke Hayashi, head of Team Ninja, told Gamasutra during an interview this morning. "I feel like maybe, as a Japanese developer, we need to make good Japanese food... That's what people are wanting from a Japanese developer. What we made, it's an okay burger, but it may not be what people are wanting." He knows that in the future, he has to change things -- and he's well aware, also, that the industry has changed dramatically since he got his start at the Dead or Alive developer. He's showing the latest iteration of that franchise, as well as the Wii U version of Ninja Gaiden III, at E3 this week. Is there a future for Team Ninja? "Looking at the conferences, there weren't very many Japanese games that were talked about, or dealt with at the conferences. But maybe if the industry is going for that Hollywood blockbuster direction, we can offer something that's different," he said. "And maybe it doesn't get picked up by that, because that's Hollywood, but we can still offer solid entertainment, and make sure that it reaches the people that are looking for that solid entertainment." In his view, the state of the Japanese development community has become "desperate," with companies struggling to compete. "All Japanese developers are right now treading water, and doing everything they can just to basically stay above water," he said. But there might be a silver lining to this cloud, he mused. "We feel that actually, you're going to get an answer coming from that, because everybody is so desperate to stay there and stay alive that you're going to get answers for how to move forward and how to make things work in the future. That's the state the Japanese industry is in right now." The full interview with Hayashi, in which he discusses Ninja Gaiden III, Dead or Alive 5, and the state of the studio, will be forthcoming on Gamasutra. For more reports from E3 2012, be sure to check out Gamasutra's live coverage.
Team Ninja's Hayashi: Japanese developers 'desperate to stay alive'
June 6, 2012
Tags:
event-e3
Subscribe to our newsletter
About JikGuard.com
JikGuard.com, a high-tech security service provider focusing on game protection and anti-cheat, is committed to helping game companies solve the problem of cheats and hacks, and providing deeply integrated encryption protection solutions for games.
Top
New Phishing Campaign Abuses ConnectWise ScreenConnect to Take Over Devices
Aug. 27, 2025
New Data Theft Campaign Targets Salesforce via Salesloft App
Aug. 27, 2025
ENISA to Coordinate €36m EU-Wide Incident Response Scheme
Aug. 27, 2025
Citrix Patches Three NetScaler Zero Days as One Sees Active Exploitation
Aug. 27, 2025
ShadowSilk Campaign Targets Central Asian Governments
Aug. 27, 2025
Recent
New Phishing Campaign Abuses ConnectWise ScreenConnect to Take Over Devices
Aug. 27, 2025
New Data Theft Campaign Targets Salesforce via Salesloft App
Aug. 27, 2025
ENISA to Coordinate €36m EU-Wide Incident Response Scheme
Aug. 27, 2025
Citrix Patches Three NetScaler Zero Days as One Sees Active Exploitation
Aug. 27, 2025
ShadowSilk Campaign Targets Central Asian Governments
Aug. 27, 2025
Nevada “Network Security Incident” Shuts Down State Offices and Services
Aug. 27, 2025
Researchers Discover First Reported AI-Powered Ransomware
Aug. 27, 2025
CISA Strengthens Software Procurement Security With New Tool
Aug. 27, 2025
PlayStation CEO says firm is implementing measures to minimise impact of cancellations
Aug. 27, 2025
Ubisoft CEO Yves Guillemot summoned to appear before French court
Aug. 27, 2025
Blog
iOS Developer Signature Bypass Solution
Dec. 18, 2025
JikGuard Game Protection Product FAQ
Dec. 16, 2025
How Games Counter Login Attacks
Dec. 11, 2025
Security Risk Analysis for Strategy Games
Dec. 9, 2025
Analysis of Mobile Game Anti-Hack Solutions
Dec. 4, 2025
JikGuard Offline Anti-Cheats Function
Dec. 2, 2025
How do games detect memory modifications
Nov. 27, 2025
Game Anti-Cheats SDK Feature Analysis
Nov. 25, 2025
How Games Combat Emulator Cheating
Nov. 20, 2025
Unity Game Packaging and Encryption Solution
Nov. 18, 2025
Random
Interpol-Led African Cybercrime Crackdown Leads to 1209 Arrests
Aug. 22, 2025
Phishing Campaign Uses UpCrypter to Deploy Remote Access Tools
Aug. 26, 2025
Part of the team behind EA's cancelled Black Panther game joins Wizards of the Coast
Aug. 27, 2025
MARVEL RIVALS Leak Hints Deadpool And Daredevil May Be Coming Soon
Aug. 27, 2025
CISA Strengthens Software Procurement Security With New Tool
Aug. 27, 2025
Crystal Dynamics lays off "a number of talented colleagues"
Aug. 27, 2025
Resident Evil Requiem wins big at Gamescom Awards 2025
Aug. 26, 2025
Less than 4 years after a $3.5bn evaluation, Rec Room is letting "roughly half" its team go
Aug. 27, 2025
US: Maryland Confirms Cyber Incident Affecting State Transport Systems
Aug. 26, 2025
Side and Razer present 'human-in-the-loop' AI playtests
Aug. 27, 2025
Most Views
How Games Detect GameGuardian
March 17, 2025
Explanation of Game Anti-Cheat Solutions
March 17, 2025
Cheat Engine Modifier Detection Solutions
March 18, 2025
Explanation of Unity Engine Encryption Solutions
March 17, 2025
How to Anti Hack in Client-Side Games
May 21, 2025
Cocos Engine Encryption Solution
April 8, 2025
How Games Anti-Debugging
April 15, 2025
Cloud Phone Detection Solution for Gaming
May 21, 2025
How Games Detect Frida
March 25, 2025
How Games Detect PlayCover
March 26, 2025