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Game client security, explained for developers.

Technical articles on Android game security, client integrity, game engines, and the threats developers need to understand.

Selected articles.

How Games Detect Malicious Hooks

How Games Detect Malicious Hooks

A hook is a technique that allows developers to insert custom code when specific events occur. This technology is commonly used to modify or extend existing software behavior without altering the source code. It is frequently employed to intercept function calls, modify data, or execute other custom modules.

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How games detect injected cheats

How games detect injected cheats

In addition to common cheating methods such as memory modification and hacking, the black and grey industry for games also use ‘special plug-ins’ with relatively high barriers to entry. Special plug-ins are cheats customised for specific game play, also known as ‘injection cheats’.

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How Games Anti-Debugging

How Games Anti-Debugging

It has been observed that in recent years, the trend of game attacks has been diversified, mainly in the form of injection cheats, memory modification cheats, auto-click, hacking, etc.

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How games detect the Xposed framework

How games detect the Xposed framework

Among the security risks faced by games, in addition to common cheats such as memory modification, speed hack and hacking, there is also a category of seriously harmful cheats - “injection cheats”.

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​How Games Detect Frida

​How Games Detect Frida

In the process of game security confrontation, there are a lot of cheats based on the implementation of the game memory module modification, this kind of cheats usually use memory modifiers, in addition, there is a relatively higher threshold, but also more difficult to detect the “injection cheats”.

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