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Game client security, explained for developers.

Technical articles on Android game security, client integrity, game engines, and the threats developers need to understand.

Selected articles.

Unity Game Packaging and Encryption Solution

Unity Game Packaging and Encryption Solution

Game packaging is a core term in the game development process. It refers to the process of integrating, converting, and organizing the vast amount of development assets—including code, scripts, art assets, audio files, configuration tables, and other materials created by developers—into a self-contained file package that can run independently on a specific platform.

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Zygisk-IL2CppDumper Detection Solution

Zygisk-IL2CppDumper Detection Solution

As we all know, there are two script compilers in Unity engine, Mono and IL2CPP. These two script compilers have their own advantages, but there are also some security issues, this article will analyse them from the perspective of game security and provide solutions.

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