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Game client security, explained for developers.

Technical articles on Android game security, client integrity, game engines, and the threats developers need to understand.

Selected articles.

How games counter AssetStudio

How games counter AssetStudio

AssetStudio is a commonly used resource extraction tool. This article analyses how games should address hacking issues through case studies and proposes effective solutions.

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How to Anti Hack in Client-Side Games

How to Anti Hack in Client-Side Games

Hogwarts Legacy, a spin-off of the world-class Harry Potter IP, has won the hearts of many gamers. With all the glamour, Hogwarts Legacy was soon targeted by a famous game hacking organisation, which threatened to crack it "under 10 days and spread it, and everyone will be playing it for free".

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How Games Detect PlayCover

How Games Detect PlayCover

In today's gaming market, mobile games have dominated the market. However, due to factors such as screen size, lagging and performance limitations, mobile games have gradually started to support interoperability between multiple devices. However, there are still some games that are not interoperable between mobile and PC, do not support PC, or do not have a Mac version, which makes it inconvenient to experience the game on Mac devices, and PlayCover was developed to solve this problem.

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