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News
What I learned after over 200 GDC talks
Hundreds of talks, one lesson to be learned.
Jan. 16, 2018
Game Design Deep Dive: Creating the 'spherical narrative' in The Invisible Hours
"VR feels like a mansion full of unopened doors. And behind one of those doors is an undiscovered language of storytelling; an entirely new narrative structure specific to VR."
Jan. 15, 2018
Ubisoft partners with Tencent to bring Ketchapp titles to China
"Weixin Mini-Game offers Chinese players instant access to a wide range of fun and challenging games. We have witnessed the massive success of Jump Jump and we are delighted by this collaboration."
Jan. 15, 2018
Games Done Quick raises $2.26M for the Prevent Cancer Foundation
Charity speedrunning outfit Games Done Quick has raised a record-breaking $2.26 million from its debut 2018 event.
Jan. 15, 2018
Quantic Dream on defense amid allegations of toxic work environment
Three French publications have leveled serious misconduct and harassment allegations against Heavy Rain developer Quantic Dream, whose founders have denied accusations.
Jan. 15, 2018
Video Game Deep Cuts: Getting Over Desert Golf's Loot Boxes
The latest Video Game Deep Cuts looks at how Bennett Foddy Got Over It, the crazy new(ish) ending for Desert Golf, and some (slightly) nicer loot box implementations.
Jan. 15, 2018
I Am Overburdened, recap and numbers
It has been a little over two months since I released I Am Overburdened, my silly indie roguelike. Here's an in-depth analysis how the overall production and final numbers turned out.
Jan. 15, 2018
A vivisection of Plague Inc: The Board Game (part 2) - Manufacturing and Design
I’m the creator of Plague Inc. and this is part two of a blog series detailing the lessons I learned when creating Plague Inc: The Board Game. Here I’ll focus on the manufacturing process - how I got the board game made and the company I worked with.
Jan. 15, 2018
60 Android apps for kids found infected with Pornographic malware
Another day, another malware but this time hackers have targeted children by infected their apps with a pornographic malware.
Jan. 13, 2018
ESA rebukes U.S. President's 'shithole countries' comment
The Entertainment Software Association calls Trump’s comment 'repulsive', saying that it condemns the 'backward thinking' represented by the comment.
Jan. 12, 2018
Activision's Transformers games pulled from digital stores
Hasbro's licensing deal with Activision has expired, causing Transformers: War for Cybertron, Fall of Cybertron and Devastation to be quietly removed from digital marketplaces.
Jan. 12, 2018
Devs answer: What were the overlooked gems of 2017?
2017 was a remarkable year for the game industry, and so we wanted to check in with devs (who worked on everything from Spelunky to Tacoma) and ask: what game was overlooked last year?
Jan. 12, 2018
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