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News
For Cyberpunk 2077, asking the right questions is key for staying true to source material
After a number of game studios have tried and failed to strike a deal for his Cyberpunk tabletop series, Mike Pondsmith is adamant that CD Projekt Red’s adaptation stays faithful.
July 12, 2017
Unity 2017.1 launch marks the start of new engine cycle
The release marks the beginning of the Unity 2017 cycle, and is packed with a slew of features sure to make the lives of Unity devs that little bit easier.
July 12, 2017
InXile Entertainment nets $4.5M to push further into VR
Torment: Tides of Numenera developer InXile Entertainment has secured a $4.5 million investment from Gumi VR.
July 12, 2017
Former Sega America boss says lack of company support killed the Dreamcast
"[The Dreamcast] was so successful at launch ... but the company was just not putting money behind it," former Sega America chief Bernie Stolar tells Polygon. "We had bankers running it."
July 12, 2017
Game names are getting shorter over time, and other Steam fun facts
If you love weird trivia about the business of selling games, good news: game dev Tim Garbos spent some time on Twitter this week sharing a bunch of fun facts he gleaned from SteamSpy.
July 12, 2017
Event[0] has an ending so secret even the dev team didn't know about it
The story of how Event[0] developer Emmanuel Corno found out is pretty great, offering a fun example of how bugs can sometimes be interpreted as features intentionally implemented by the dev team.
July 12, 2017
Former Guerrilla Cambridge developers join VR outfit Virtual Arts
Following the death of Guerrilla in January this year, the Virtual Arts founders were left with a wealth of talent on their doorstep, and wound up hiring some of those affected by the closure.
July 12, 2017
The Hidden Complexity of Video Slot Games
Everything I wish I knew about video slot games before I started making them
July 12, 2017
What Indie Megabooth's standalone show means for indie devs
One of Indie Megabooth's co-founders fills us in on how the new standalone show aims to help indie developers.
July 11, 2017
What developers are saying about the design of Nintendo's Arms
Developers are buzzing about Nintendo's unique fighting game for Switch. We gathered impressions from ten devs about Arms's gameplay, controls, aesthetic, unlocks, multiplayer, and more.
July 11, 2017
David Perry leaves Sony to lead Instagram influencer broker GoVyrl
After spending his entire adult life in games, veteran dev and exec David Perry is taking a break to try something new: being CEO and cofounder ofÊInstagram influencer meetup app maker GoVyrl.
July 11, 2017
Tired of coding jumping from scratch, dev debuts new 2D Unity game engine
"In my career, I’ve probably coded 'jumping' several dozen times," indie dev and RexEngine creator Muir Freeland tells Gamasutra. "I wanted to do that one last time, and be done with it."
July 11, 2017
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