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News
Get a job: Red 5 Studios is hiring a Lead UI Programmer
Firefall developer Red 5 Studios is looking for an experienced UI coder to join the team at the studios' Irvine, CA offices and work with the programming team to improve the game's front-end.
Sept. 1, 2015
Beating Dark Souls? Hard. Designing 'Twitch Plays Dark Souls?' SUPER hard.
Masochists rejoice! Someone turned the punishingly difficult Dark Souls into the even more challenging crowdplay experience Twitch Plays Dark Souls. He tells us how he made it playable.
Sept. 1, 2015
Making VR games reminds Infinity Ward expats of PS1 game dev glory days
Reload Studios CEO James Chung chats with Gamasutra about what the L.A.-based studio staffed by former Call of Duty devs has learned about making virtual reality FPS games that don't make people sick.
Sept. 1, 2015
Valve now selling all four Mad Max movies on Steam
In an unusual bit of cross-promotion, Steam is now selling high-definition digital copies of all four Mad Max movies alongside Avalanche Studio's new Max Max video game.
Sept. 1, 2015
Here are the 2015 Steam games that sold over 1 million copies so far
Sergey Galyonkin, founder of Steam stat tracker Steam Spy, has revealed that, so far, six Steam titles released this year have sold over 1 million copies.
Sept. 1, 2015
U.S. mobile industry revenue about to be overtaken by China
Niko Partners' 2015 Chinese Mobile Gaming report has predicted that, by the end of 2015, the Chinese mobile games market will have surpassed that of the US in terms of revenue.
Sept. 1, 2015
Unreal Engine 4.9 update improves DX12 and VR motion controller support
Epic Games rolled out the latest version of its engine this week, and the full Unreal Engine 4.9 update spans everything from expanded VR headset and mobile platform features to experimental DirectX12 support.
Sept. 1, 2015
Nintendo opens a digital game storefront on Amazon in the West
This week Nintendo launched an Amazon storefront that allows customers to directly purchase codes for digital versions of (mostly first-party, for the moment) Wii U and 3DS games.
Sept. 1, 2015
Investors pour over $11M into mobile game livestreaming firm Mobcrush
Mobile game livestreaming startup Mobcrush has raised over $11 million from investors in a recent round of funding after launching a beta version of its platform on iOS and Mac OSX.
Sept. 1, 2015
This Week in Video Game Criticism: From philosophy in Pillars of Eternity to demystifying MOBAs
This week, our partnership with game criticism site Critical Distance brings us picks from Kris Ligman on topics ranging from philosophy in Pillars of Eternity to a new series aimed at demystifying MOBAs and eSports.
Aug. 31, 2015
Video: Crafting procedurally-generated levels for Shattered Planet
Tanya Short of Kitfox Games shares some advice on procedurally generating levels as part of her GDC 2015 Game Design Case Study on Kitfox's spacefaring survival roguelike Shattered Planet.
Aug. 31, 2015
Get a job: Vrse seeks a Mobile Developer with Unity experience
L.A.-based VR startup VRSE is looking for someone with Unity experience to work on the team that designs, implements, and maintains its mobile platform for virtual reality content.
Aug. 31, 2015
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