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News
Konami to close 31 paid apps in Japan, free-to-play titles spared
With the industry fixated on Konami's biggest release of the year, the Japanese powerhouse has quietly announced plans to close a total of 31 mobile apps in Japan.
Aug. 27, 2015
Report: Rapture would be the UK no. 1, if charts tracked digital
According to a report from MCV, recent digital releases Volume (by Mike Bithell) and The Chinese Room's Everybody's Gone to the Rapture would have hit the UK overall top-10 chart.
Aug. 27, 2015
Dishonored's Smith: It's not right that 'if you slaughter everybody... you're a hero'
Often discussed is the impact of violent games' on players. Less often discussed is the ultimate strangeness of violent games. In a new interview Harvey Smith tackles the issue.
Aug. 27, 2015
How working on gross, violent games can mess with developers
We often hear about how playing violent or otherwise disquieting games affects people, but how does the process of working on these projects affect developers? Gamasutra chats with a few to find out.
Aug. 27, 2015
Mobile devs pay nearly double for downloads on Android vs. iOS
The average price mobile developers pay to advertisers for every download of their advertised Android app has more than doubled in the last year, according to mobile marketing firm Fiksu's latest market index.
Aug. 27, 2015
Epic doles out $75k to UE4 educators via Unreal Dev Grants
Epic is continuing to dole out the $5 million banked in its Unreal Dev Grants program this week, awarding roughly $75,000 in no-strings-attached grants to ten educators and developers who use Unreal Engine 4.
Aug. 27, 2015
After 5 years away, Far Cry 2 director Clint Hocking rejoins Ubisoft
After quitting his post at Amazon Game Studios earlier this summer, Far Cry 2 director Clint Hocking has been welcomed back to Ubisoft as a creative director at Ubisoft Toronto.
Aug. 27, 2015
Video: How SteamWorld Dig's devs found success in the 'blue ocean' of 3DS
At GDC Europe 2015, Sony London (The Getaway, The London Heist) dev John Foster shared some of the studio's big takeaways from trying to create immersive VR experiences for Project Morpheus.
Aug. 27, 2015
Get a job: Be a Gameplay Programmer at Insomniac Games
The folks who created Ratchet & Clank and Sunset Overdrive are aiming to hire a coder to work at Insomniac's Durham, North Carolina studio on a virtual reality project.
Aug. 27, 2015
Rovio to lay off 260 as restructuring efforts begin
Days after Rovio revealed the next stage of its global expansion plan with the appointment of Anurag Sachdeva, the firm has announced it will cut 260 jobs as part of a new restructuring initiative.
Aug. 26, 2015
VR studio Resolution Games gets $6 million in funding
Stockholm-based virtual reality studio Resolution Games, led by former King games guru, Tommy Palm, has received $6 million in Series A funding.
Aug. 26, 2015
Mechanics and characterization: A Remember Me boss fight analysis
Solid characterization can elevate a game. But as Capcom's Remember Me proves, a poorly conceived villain can undermine a great boss battle.
Aug. 26, 2015
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