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News
Battleblock Theater, Terraria were April's big XBLA sellers
Side-scrolling multiplayer RPG Terraria continued to sell comfortably on Xbox Live Arcade during April, while newcomer Battleblock Theater saw a great launch.
May 28, 2013
This Week in Video Game Criticism: From Xbone to queering Silent Hill
This week, our partnership with game criticism site Critical Distance brings us picks from Kris Ligman on topics including the Xbox One, the queering of Silent Hill, and more.
May 28, 2013
Party's almost over for GameStop's used games business
Gamasutra analyst Matt Matthews examines exactly how resale changes with new video game consoles might impact GameStop's bottom line.
May 28, 2013
Gamebox accuses Wargaming of 'slander' over Project Tank
Following accusations it copied Wargaming.net's World of Tanks, Gamebox has submitted a formal charge of slander, saying its Project Tank simply draws from the same source material.
May 28, 2013
Get a job: 2K Sports is looking for a Public Relations Manager
"Collaborate with Public Relations Director and Product Managers to create, manage and execute public relations programs for 2K Sports."
May 28, 2013
Blizzard drastically reduces development team for 'Titan'
Blizzard's as-yet unnamed MMO, codenamed "Titan," is getting a reboot and a 70 percent staff reallocation, as part of the company's "iterative" development process.
May 28, 2013
UKIE wants your video game sales data
From June, UKIE will launch a new digital video game sales service, allowing developers to confidentially see each other's sales figures. The company talked to Gamasutra about today's call to arms.
May 28, 2013
Molyneux's Curiosity experiment comes to an end
Peter Molyneux's Curiosity experiment has come to an end, revealing a video congratulating the "winner" -- that is, the person who tapped the final piece of the cube.
May 28, 2013
Concerns raised over the prying eyes of Xbox One's Kinect
Microsoft has said that the Kinect hardware will need to have the camera plugged in at all times. Now there are questions regarding what the company plans to do with the information it gathers.
May 28, 2013
E3 and the start of an unprecedented generation
With E3 2013 only weeks away, Gamasutra editor-at-large Leigh Alexander talks to ESA senior VP Rich Taylor about the changes we can expect this year.
May 28, 2013
A look at futuristic game architecture, from 2002
In this reprint from the January 2002 issue of GD Mag, future Duke Nukem Forever developer Hayden Duvall looks to the role of architecture in informing futuristic game levels.
May 28, 2013
Video: Improving AI in Assassin's Creed III, XCOM, Warframe
AI developers behind Assassin's Creed III, XCOM: Enemy Unknown, and Warframe came together to discuss how they improved the AI in their games.
May 27, 2013
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