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News
Japanese mobile game company Gumi files for IPO
A week after Japanese mobile game company Gumi launched a new studio in Canada, the company is preparing to go public on the Tokyo Stock Exchange.
Nov. 14, 2014
Sweden considering gender equality label for video games
Swedish game industry trade organisation Dataspelsbranschen is looking to introduce gender equality in video games, by positively labelling new releases that promote equality.
Nov. 14, 2014
World of Warcraft hit with DDoS attack as new expansion launches
With the launch of the latest World of Warcraft expansion, Warlords of Draenor, Blizzard had a tough first day due in part to a distributed denial of service attack.
Nov. 14, 2014
Japanese developer Hit Maker files for bankruptcy
Japanese developer Hit Maker, the team behind games like A Witch's Tale and Last Rebellion, has filed for bankruptcy, according to media reports.
Nov. 14, 2014
Mind Candy swings to losses, needs another Moshi Monsters
Mind Candy, the UK studio behind the Moshi Monsters franchise, saw a large-scale swing to losses last year -- and now the company needs another big hit.
Nov. 14, 2014
Majesco and its indie label Midnight City in serious trouble
Multiple sources have told Gamasutra information which suggests that the New Jersey publisher is on the ropes, and SEC filings back that up.
Nov. 14, 2014
Robotoki pays a price for abandoning F2P in favor of premium dev
Robert Bowling's indie studio has ended its publishing deal with Nexon and laid off staff as it moves to make its formerly F2P project Human Element a premium game.
Nov. 14, 2014
Gunjin Games is a new U.K. mobile studio led by Black Rock alumni
A group of experienced game developers and investors in Brighton have taken the wraps off their latest launch: Gunjin Games, a mobile-focused studio led by former Big Bit CEO Nick Baynes.
Nov. 14, 2014
Indian firm lays plans to start buying up Western mobile studios
Mumbai-based entertainment firm Reliance Entertainment plans to pay $2-$5 million a pop next year for studios with headcounts of roughly 5-12 people in a bid to expand its mobile games business.
Nov. 14, 2014
Analyst: Console titles now selling as many as 25% of copies digitally
Data keeps coming in that suggests the shift to digital is a big one for this generation, with Cowen and Company analyst Doug Creutz now saying that a quarter of copies are digital.
Nov. 14, 2014
'Should you charge for new content, or give it to your audience for free?'
This week, Monument Valley updated with paid DLC -- and a portion of its users revolted. Can you charge for content? Should you? We ask devs.
Nov. 14, 2014
See how top F2P spenders are shaping our industry at GDC 2015
Kongregate cofounder and CEO Emily Greer returns to the
Game Developers Conference
in March to share insight into the personalities, play patterns and spending habits of top F2P game spenders.
Nov. 14, 2014
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