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News
Simogo reinvents itself yet again with weird, wild Device 6
Two Simogo titles illuminated new possibilities for iOS games in the same year -- with only two people on the core team. Simon Flesser discusses Device 6, the studio's latest weird, wonderful experiment.
Nov. 11, 2013
GDC Next: Don't miss Gamasutra's coverage
Last week was the inaugural GDC Next in Los Angeles, and we covered some great sessions while we were there. Here's what you might have missed while you were busy making video games.
Nov. 11, 2013
IGF 2014 sees record Student Competition entries, over 1,000 total
Organizers have tallied over 1,000 entries submitted to the 16th annual
Independent Games Festival
, with entrant records now broken across the board and
Student Competition entries now available
for everyone to view.
Nov. 11, 2013
Get a job: Irrational Games is looking for a Lead FX Artist
Irrational is looking for a Lead FX Artist to manage a small art team while implementing FX and animation in triple-A titles.
Nov. 11, 2013
Video: Raph Koster on how games and social media are converging
"Games are social media," Ultimate Online designer Raph Koster proclaims. "From their inceptions, they have been tools for the transmission of wisdom. They're how we talk to each other, in forms of play."
Nov. 8, 2013
Digital on track to comprise 34 percent of console market by 2017
With the rise of digital distribution within the last console cycle, analysts predict that digital spend will continue its upward trend through Sony's and Microsoft's oncoming console transition.
Nov. 8, 2013
Early Access games no longer appearing as new releases on Steam - Report
Gamasutra is receiving reports that Early Access games are no longer appearing under the 'New Releases' heading on Valve's Steam marketplace, a potentially blow to the games' discoverability.
Nov. 8, 2013
Fuse adds easy character creation to Steam
Mixamo has announced the release of Fuse, a 3D character modeler program on Steam built to aid the fast generation of royalty-free creations for use in animation and games.
Nov. 8, 2013
Games Republic, a community-based games storefront
Anomaly developer 11 bit studios has announced Games Republic, a social media hub and storefront for developers and players to connect, blog, sell games and share media.
Nov. 8, 2013
The rise of the 'Middle Class' mobile game developer
According to a new Flurry report, there is still a good portion of mobile success taken by "Middle Class" developers -- mid-tail devs who focus on fanbases and particular niches, and find notable success as a result.
Nov. 8, 2013
Notable updates to Marmalade 7 cross-platform dev tools
The Marmalade cross-platform development tools received a notable update today, adding new tutorials, clearer documentation, and a brand new hub interface for easier usage.
Nov. 8, 2013
Have games already reached a singularity?
Speaking at GDC Next, Ouya's Tadhg Kelly suggested the approaching technological singularity was already here -- but it didn't represent an end-point.
Nov. 7, 2013
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