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News
New report highlights how much kids spend on in-app purchases
Following an investigation by the Office of Fair Trading into free-to-play apps and games aimed at children, there's plenty of heat on how mobile developers present in-app purchases to kids.
Nov. 6, 2013
Here's Final Fantasy XIV's influence on Square Enix's earnings
Final Fantasy XIV: A Realm Reborn, Square Enix's rebooted MMO which launched last August, has sold 1.5 million copies, boosting the company's financial results remarkably.
Nov. 6, 2013
Nintendo: We're considering how to use mobile in our business
"The era has ended when people play all kinds of games only on dedicated gaming systems." - Nintendo president Satoru Iwata admits that the mobile games space is far eclipsing traditional dedicated hardware.
Nov. 6, 2013
Remedy, Rovio vets pick up $2.35M in funding for new casual studio
Two former Remedy and Rovio executives are looking to be the next big thing to come out of the Finnish video game industry, picking up $2.35 million in seed funding for their start-up studio.
Nov. 6, 2013
World of Tanks' Wargaming exploring mobile with new studio
World of Tanks behemoth Wargaming is funding a new mobile game studio, with the aim to experiment in the mobile space as an entity separate to Wargaming's console development.
Nov. 6, 2013
Activision ships $1B worth of Call of Duty: Ghosts to retail
Activision said today that it has shipped $1 billion worth of Call of Duty: Ghosts to retail worldwide, as of the first day of public availability.
Nov. 6, 2013
Beyond crowdfunding: Chris Roberts urges you to turn backers into fans
Star Citizen has raked in well over $20 million, so far -- but that obscures an important fact, which is that Chris Roberts believes the crucial thing is converting your backers into a community.
Nov. 6, 2013
Adam Orth, and the battle against toxicity online
Earlier this year, Adam Orth was chased down by an internet hate mob. At GDC Next, he gathered up the courage to finally talk about it in public.
Nov. 6, 2013
GDC Next: Day 1 session highlight recap
Missing out on
GDC Next
this week? Read Gamasutra's recap of the first day's session highlights.
Nov. 6, 2013
Unity will be free of charge to all Xbox One developers
Unity today revealed that it has expanded its previous agreement with Microsoft, such that all developers registered with the ID@Xbox program will be able to grab the Unity Xbox One deployment add-on for free.
Nov. 5, 2013
Final Fantasy XIV's successful reboot takes Square Enix by surprise
Square Enix was hoping the reboot of its troubled Final Fantasy XIV MMO would prove worthwhile -- but the company hadn't estimated just how successful the reboot would prove.
Nov. 5, 2013
Amazon adds analytics, A/B testing to its free mobile SDK
Amazon today launched a new set of user engagement tracking services, that it says will further help mobile game developers keep tabs on the various monetization methods that are working best for their games.
Nov. 5, 2013
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