Product
Game Protection
Anti-Cheat & Anti-Hack
Online Protection
Solutions
FPS Game Solution
SLG Game Solution
Casual Game Solution
MMO Game Solution
Card Game Solution
Help Center
Android
User Manual
Tool Download
FAQ
iOS
User Manual
Tool Download
FAQ
Windows
User Manual
Tool Download
FAQ
Blog
Price
Android
iOS
Windows
Company
About us
Why JikGuard
Contact us
Free Trial
News
Valve and HTC's Vive VR headset launches in April for $799
HTC helped jumpstart the Mobile World Congress event in Barcelona today with the announcement that its Vive VR headset will cost $799 when pre-orders open February 29th.
Feb. 21, 2016
Which Phone is More Vulnerable to Hacking – iPhone or Android?
It is a fact that cybercriminals develop an Android malware every 17 seconds while the other security flaws make an Android smartphone vulnerable to hackers.
Feb. 20, 2016
Devs Answer: What are the biggest lessons from Fire Emblem?
Developers weigh in on the core strengths of Fire Emblem, from story to the value of permadeath.
Feb. 19, 2016
Classic board game meets Warhammer in Talisman: The Horus Heresy
Indie studio Nomad Games already created a digital versions of classic board game Talisman. Now they're creating a Warhammer 40K version of Talisman.
Feb. 19, 2016
Here are your GDC 2016 Narrative Summit poster session winners
Organizers of
GDC
and the Game Narrative Summit are happy to announce the 2016 Student Narrative Analysis Competition winners, who all receive passes to this year's March conference.
Feb. 19, 2016
GDC 2016's Game Design Challenge: Design a game that takes 30 years to play
Organizers run down a few great Design track talks at
GDC 2016
next month, including a special return of the popular Game Design Challenge. This year's task: Make a game that takes 30 years to play!
Feb. 19, 2016
Road to the IGF: Pol Clarissou's Orchids to Dusk
"Lots of games give as much agency as possible to the player and build the game around them, I wanted to make something where your interaction wasn't one where everything revolves around you."
Feb. 19, 2016
Get a job: Kabam is hiring an experienced Rendering Engineer
Mobile game maker Kabam is looking to hire an experienced rendering engineer to take a senior role among the team making mobile games at Kabam's San Franciso, CA headquarters.
Feb. 19, 2016
Video: How Telltale designs narrative-driven games
At GDC 2015 a panel of Telltale writers and designers (moderated by writer Tom Bissell) discuss what they've learned about storytelling in games from years of designing narrative-driven adventures.
Feb. 19, 2016
The Legend of Zelda turns 30: 5 things it brought to console games
Happy 30th birthday to The Legend of Zelda! We talked to several designers about how the epochal adventure changed the perception of what a console game could do--and how it personally inspired them.
Feb. 19, 2016
Vivendi ups stakes in Gameloft, begins mandatory takeover
French media conglomerate and former Activision Blizzard owner Vivendi has purchased over 30 percent of Gameloft's stock, and as a result has tabled a mandatory takeover bid.
Feb. 19, 2016
Designing the procedurally generated universe of No Man's Sky
"We have people that will fly down from a space station onto a planet and when they fly back up, the station isn't there anymore; the planet has rotated. People have filed that as a bug"
Feb. 19, 2016
Prev
1
...
3104
3105
3106
3107
3108
3109
3110
3111
3112
...
3653
Next