Product
Game Protection
Anti-Cheat & Anti-Hack
Online Protection
Solutions
FPS Game Solution
SLG Game Solution
Casual Game Solution
MMO Game Solution
Card Game Solution
Help Center
Android
User Manual
Tool Download
FAQ
iOS
User Manual
Tool Download
FAQ
Windows
User Manual
Tool Download
FAQ
Blog
Price
Android
iOS
Windows
Company
About us
Why JikGuard
Contact us
Free Trial
News
Stop by Mild Rumpus at GDC 2016 and play some charming indie games
Charming, quixotic indie video game showcase collective Wild Rumpus returns to GDC 2016 with games like Beeswing, Subway Adventure, Anatomically Incorrect Dinosaurs and more.
Feb. 23, 2016
Video: Building a sport: The design philosophy of League of Legends
Riot's Ryan "Morello" Scott, in conversation with veteran designer Frank Lantz, discusses the design and balance philosophy that has nurtured League of Legends into an eSport in this 2015 GDC talk.
Feb. 23, 2016
Get a job: Sony Santa Monica seeks a Technical Art Director
Want to work with the team that created the God of War games? Now's your chance, as Sony Santa Monica is recruiting a Technical Art Director.
Feb. 23, 2016
Classic Postmortem: People Can Fly's Bulletstorm
This distinctive and underappreciated shooter was released five years ago today. Here's an in-depth postmortem of the game's development by Adrian Chmielarz that first ran in Game Developer magazine.
Feb. 22, 2016
Amiga engineer and Atari Lynx co-creator, Dave Needle, passes away
Dave Needle, an instrumental figure in the completion of the Lorraine project, which resulted in the Amiga 1000, passed away on Saturday, February 20.
Feb. 22, 2016
Facebook outlines virtual reality vision with the creation of 'social VR team'
Facebook has reiterated its commitment to the long-term future of social virtual reality with the creation of a new "social VR team."
Feb. 22, 2016
How Firewatch hearkens back to relationships on the early internet
The human interaction in Firewatch draws the particulars of non-physical, virtual social interaction into sharp relief. It almost seems to use the chatrooms of old as a guiding metaphor.
Feb. 22, 2016
GDC 2016: ARM sponsors expert talks on Vulkan and mobile VR design
Passes for the Game Developers Conference 2016 are still available, and as the March event draws closer organizers highlight more cutting-edge sponsored sessions that you won't want to miss.
Feb. 22, 2016
GDC 2016: Turn and face the strange in making games for change
Game designer and educator Colleen Macklin will deliver a bold look at the history of games for change and its new "third wave", as well as how it affects all game developers, at
GDC 2016
.
Feb. 22, 2016
Get a job: Glu Mobile seeks a Graphics Engineer
The publisher best known for Kim Kardashian Hollywood is searching for a graphics engineer with a deep understanding of graphics technologies for mobile game development.
Feb. 22, 2016
Video: Civilization IV lead Soren Johnson on how board games matter
Mohawk Games' Soren Johnson explains the defining trait of board games is not, in fact, their actual physical components, but the transparency necessitated by their physical design.
Feb. 22, 2016
Road to the IGF: Kenny Sun's Circa Infinity
"And then I decided to participate in the Ludum Dare for some reason. And then I came up with the concept."
Feb. 22, 2016
Prev
1
...
3103
3104
3105
3106
3107
3108
3109
3110
3111
...
3653
Next