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News
UK retailer Game continues eSports push with SocialNAT purchase
UK retailer Game has agreed to purchase Spanish eSports platform SocialNAT for an undisclosed fee.
Feb. 17, 2016
Nvidia sees growth in GPUs, has record year - and pegs hopes on VR
The graphics chip company has seen major improvements in GPU sales this year, and its outspoken CEO Jen-Hsun Huang hopes that VR, in part, can drive its business further.
Feb. 17, 2016
FunPlus launches $50 million fund for indie, mobile games
Mobile developer and publisher FunPlus today announced a new $50 million fund aimed at indie developers -- primarily, but not exclusively, mobile-focused teams.
Feb. 17, 2016
Valve trying to make hardware 'more like software'
"We’re very interested in trying to make hardware more like software. With a traditional controller, people think of it as a solely physical object [...] but there’s actually a huge software layer that’s doing a lot of work."
Feb. 17, 2016
Real talk about working as a game developer with disabilities
Owl Cave's Olivia White expounds upon her experiences working from home as a game developer with chronic health issues in a great new Polygon editorial.
Feb. 17, 2016
Unpacking the stigma of mental illness in The Town of Light
TV, film, and games routinely use asylums as an atmospheric setting. But The Town of Light is anything but a hackneyed horror game. It's born of personal experience, not voyeurism or exploitation.
Feb. 17, 2016
Magic and video games with Penn Jillette and Randy Pitchford
At DICE 2016 today, magician, comedian and Las Vegas icon Penn Jillette took the stage with Gearbox Studios founder Randy Pitchford to talk about the intersection of games, art, and magic.
Feb. 17, 2016
Get a job: Be an Artist working on PlayStation VR games at Sony
Sony Computer Entertainment Europe is looking to hire experienced artists to work on PlayStation VR titles at its studio in Manchester, England.
Feb. 17, 2016
Hone your artistic vision at the GDC 2016 Art Direction Bootcamp
GDC 2016
organizers share a preview of the informative and intriguing sessions taking place during the day-long Art Direction Bootcamp which will help kick off the conference next month.
Feb. 17, 2016
GameStop's chief expects to launch Sony's VR product this fall
Though Sony's VR headset has long been expected to launch in the first half of this year, GameStop CEO Paul Raines noted in a recent interview that GameStop expects to debut it sometime this fall.
Feb. 16, 2016
The New York Public Library wants devs to make games using its collections
The New York Public Library is making its own games and encouraging devs to make more using its online archives of maps, images and other public domain materials.
Feb. 16, 2016
Firewatch artist shares dev perspective on people gaming Steam refunds
"I am sad when people think this game is not worth the money we asked for (which we thought was a fair ask)," wrote artist Jane Ng on the Firewatch Steam forum. "It makes me feel like I failed them."
Feb. 16, 2016
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