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News
Open source VR from Razer readies for commercial launch, gains more dev support
Razer has launched its OSVR content discovery platform while revealing it will make the consumer version of its VR headset, the HDK 1.3, available for pre-order soon.
Sept. 4, 2015
Opinion: What can we learn from that tone-deaf 'Slave Tetris' minigame?
Video games can either deepen our understanding of difficult subjects or trivialize them. Columnist Katherine Cross examines thematic incoherence in one recent example.
Sept. 4, 2015
Peter Moore touts increased dev diversity at EA and calls for more
EA exec Peter Moore says the industry is shifting as he sees more women game developers and game execs (like EA's own Samantha Ryan and Jade Raymond) now than ever before.
Sept. 4, 2015
Get a job: Insomniac is looking to hire an Engine Programmer
The studio responsible for Sunset Overdrive & Ratchet & Clank are looking to bring on a programmer skilled in C++ and other languages to do engine work at Insomniac's Burbank, CA office.
Sept. 4, 2015
Video: Postmortem reflections on the success of Cities: Skylines
At GDC Europe 2015, Colossal Order's Karoliina Korppoo ran down how the studio designed the game to be a latter-day SimCity, explaining how it was possible with a small team and limited resources.
Sept. 4, 2015
What if anyone at your studio could pitch a game? Ubisoft aims to find out
Child of Light creative director Patrick Plourde speaks to Gamasutra about building Ubisoft's Fun House skunkworks, where anyone can pitch a game using the Fun Box toolkit.
Sept. 3, 2015
Harmonix using Kickstarter alternative Fig to crowdfund new game
Video game crowdfunding platform Fig has found another high profile partner, with Harmonix announcing it'll be bringing a mystery title to the new service later this year.
Sept. 3, 2015
Jeffrey Hilbert, founder of notable games agency DDM, stepping down
The agency, whose clients includes studios like FromSoftware, Ninja Theory, and PlatinumGames, is seeing its founder step away from a leading role.
Sept. 3, 2015
Chinese game firm Shanda guns for Western mobile success with new merged studio
Shanda has merged together two of its owned studios and hopes to make a big success in the West with a portfolio of eight new titles.
Sept. 3, 2015
Unity devs can now experiment with making games on a Linux machine
The folks at Unity released an experimental build of the Unity editor last week that runs on 64-bit Linux distros and exports games to a subset of Unity's supported platforms.
Sept. 3, 2015
Get a job: Hello Games is hiring a Senior Engine Programmer
The folks responsible for the Joe Danger games are looking for an experienced C++ programmer to join them in Guildford, England to work on shipping the upcoming No Man's Sky to PC and consoles.
Sept. 3, 2015
Video: Roadtripping across Europe to make games with 11 other developers
At GDC Europe 2015, German dev Marius Winter shared what he and Benedikt Hummel learned from the experience of roadtripping across Europe to meet 11 other developers and make 11 games with them.
Sept. 3, 2015
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