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News
Here are the 2015 Steam games that sold over 1 million copies so far
Sergey Galyonkin, founder of Steam stat tracker Steam Spy, has revealed that, so far, six Steam titles released this year have sold over 1 million copies.
Sept. 1, 2015
U.S. mobile industry revenue about to be overtaken by China
Niko Partners' 2015 Chinese Mobile Gaming report has predicted that, by the end of 2015, the Chinese mobile games market will have surpassed that of the US in terms of revenue.
Sept. 1, 2015
Unreal Engine 4.9 update improves DX12 and VR motion controller support
Epic Games rolled out the latest version of its engine this week, and the full Unreal Engine 4.9 update spans everything from expanded VR headset and mobile platform features to experimental DirectX12 support.
Sept. 1, 2015
Nintendo opens a digital game storefront on Amazon in the West
This week Nintendo launched an Amazon storefront that allows customers to directly purchase codes for digital versions of (mostly first-party, for the moment) Wii U and 3DS games.
Sept. 1, 2015
Investors pour over $11M into mobile game livestreaming firm Mobcrush
Mobile game livestreaming startup Mobcrush has raised over $11 million from investors in a recent round of funding after launching a beta version of its platform on iOS and Mac OSX.
Sept. 1, 2015
This Week in Video Game Criticism: From philosophy in Pillars of Eternity to demystifying MOBAs
This week, our partnership with game criticism site Critical Distance brings us picks from Kris Ligman on topics ranging from philosophy in Pillars of Eternity to a new series aimed at demystifying MOBAs and eSports.
Aug. 31, 2015
Video: Crafting procedurally-generated levels for Shattered Planet
Tanya Short of Kitfox Games shares some advice on procedurally generating levels as part of her GDC 2015 Game Design Case Study on Kitfox's spacefaring survival roguelike Shattered Planet.
Aug. 31, 2015
Get a job: Vrse seeks a Mobile Developer with Unity experience
L.A.-based VR startup VRSE is looking for someone with Unity experience to work on the team that designs, implements, and maintains its mobile platform for virtual reality content.
Aug. 31, 2015
Creative Assembly design director joins Sony VR team
Creative Assembly design director, Gary Napper, has revealed he'll be leaving the Alien: Isolation developer to work at Sony - specifically with the PlayStation creator's Morpheus VR headset.
Aug. 31, 2015
New AbleGamers program aims to support game dev students with disabilities
The AbleGamers Charity has launched a fellowship program meant to support prospective game design students with disabilities through financial aid, internship opportunities and mentorship.
Aug. 31, 2015
Ex-Blizzard exec donates 20+ years' worth of company artifacts to museum
Longtime Blizzard exec Paul Sams has donated a collection of over 1,500 Blizzard games, marketing materials and merchandise accrued over his 23-year tenure at the company to The Strong Museum of Play.
Aug. 31, 2015
Smartwatch games heat up, as dev Everywear nabs $2.25m in funding
Runeblade, billed as "the first fantasy adventure on a smartwatch" according to its devs, must have impressed someone: The company closed a big funding round.
Aug. 31, 2015
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