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News
As the mobile card game market heats up, Disney's former game chief hops on
Digital card games on mobile are becoming huge, with Hearthstone leading the pack -- and former Disney man Graham Hopper is back with Days of Discord.
Sept. 8, 2015
How Diablo II was made: The hard way
"There was no definitive design document. There was a loose structure." - David Brevik, Diablo II design lead
Sept. 8, 2015
Report: Top 25 mobile apps in America includes exactly zero games
Quartz pulled data from analytics firm ComScore last month to chart out America's top 25 most popular mobile apps in June. The big takeaway for game devs? There wasn't a single game on the list.
Sept. 8, 2015
This Week in Video Game Criticism: From 'Slave Tetris' to Street Fighter's 'Hot Ryu'
This week, our partnership with game criticism site Critical Distance brings us picks from Kris Ligman on topics ranging from the critical backlash to Playing History 2's 'Slave Tetris' to an unexpected Street Fighter 5 meme.
Sept. 7, 2015
Halo composer Marty O'Donnell wins Bungie legal battle
Halo and Destiny composer Marty O'Donnell has won his case against former employer Bungie, after claiming that the developer fired him without cause in April 2014.
Sept. 7, 2015
PewDiePie becomes first YouTuber to hit 10 billion views
YouTube personality Felix Kjellberg, better known as PewDiePie, has become the first YouTuber to reach 10 billion views.
Sept. 7, 2015
Ubisoft plans next-generation theme park in Kuala Lumpur
Assassin's Creed creator Ubisoft has announced plans to build a "next-generation theme park" based around its popular video game franchises.
Sept. 7, 2015
How video game developers score art grants
More and more games are being partially or fully funded by grants from the NEA, the NEH, and state arts councils. WE share tips on how funding is secured, and what projects seem to find favor.
Sept. 4, 2015
Fran Bow and the appeal of the ambiguous ending
Having an ambiguous or metaphorical ending can be risky business. But if it's done just right, players will be talking about your game for decades.
Sept. 4, 2015
Game devs join forces for War Child charity game jam
Creative Assembly, 343 Industries and other devs will take part in a game jam for charity, with the resulting jam games being sold as a pack in 2016 to raise money for the War Child non-profit.
Sept. 4, 2015
Report: Gameloft lays off Tokyo devs weeks after debut game launch
Gamasutra has received reports that nearly 100 people lost their jobs at Gameloft Tokyo this summer due to poor performance of the studio's recently-released debut game, Magna Memoria.
Sept. 4, 2015
Marvel Heroes developer Gazillion confirms layoffs
Marvel Heroes and Super Hero Squad Online developer Gazillion has been hit with layoffs, the company has confirmed.
Sept. 4, 2015
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