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News
Taking the VR plunge? Some tips from a multiplatform VR dev
Gamasutra chats up the CEO of nDreams, the once-major PlayStation Home studio now embracing multi-platform VR development, for advice on what game devs should watch out for when taking the VR plunge.
Feb. 9, 2015
Video: Is it worth it to localize your indie game?
Speaking at GDC 2014, an indie developer and a game localizer team up to break down some key localization points indies should know, like: how much does it cost? Is it worth it? How do you do it?
Feb. 9, 2015
Get a job: Twisted Pixel seeks to hire a Senior Engineer
'Splosion Man creator Twisted Pixel Games is looking to hire someone comfortable with C/C++ to work on developing graphics, systems and tools functionality in its Austin, TX studio.
Feb. 9, 2015
See how the striking art of Aztez was crafted at GDC 2015
At GDC 2015 next month, Aztez core artist and combat designer Ben Ruiz will share an in-depth look at the art production of the highly-stylized (and remarkably robust) action game.
Feb. 9, 2015
Road to the IGF: Vectorpark's Metamorphabet
We talk to Patrick Smith of Vectorpark as part of our Road to the IGF series, discussing Metamorphabet, which is nominated for Excellence in Visual Art and the Seumas McNally Grand Prize.
Feb. 9, 2015
Getting Started with Cisco Intercloud Fabric and Hybrid Cloud
When I hear "hybrid" I think about cars. Those gas and electric cars that can switch to whichever power source is needed when it is needed the most or
Feb. 6, 2015
Get a job: Be an Audio Software Engineer for Crystal Dynamics
Want to help out on the Tomb Raider reboot? Crystal Dynamics is looking to hire an audio programmer to work alongside the Rise of the Tomb Raider team in its Redwood City, CA studio.
Feb. 6, 2015
These 15 games will be in the Indie Megabooth Showcase at GDC
The Indie MEGABOOTH Showcase is coming to GDC 2015 with a lineup of 15 interesting indie games that all conference attendees can play, including Extreme Exorcism and That Dragon, Cancer.
Feb. 6, 2015
Video: Back to the future of QA in game development
QA experts from Blizzard, Riot, Microsoft, Sony and more share lessons learned and offer advice on doing QA on everything from eSports to Early Access games at GDC 2014.
Feb. 6, 2015
Vote now for the 2015 Game Developers Choice Audience Award
Game Developers Conference organizers are happy to announce that voting for the Game Developers Choice Audience Award is now open through February 13th, 2015 at 11:59 PM PT.
Feb. 6, 2015
Learn cutting-edge community management techniques at GDC 2015
GDC officials highlight a handful of great community management
GDC 2015
talks from experienced voices at Ubisoft, Microsoft, and the world of MMORPGs.
Feb. 6, 2015
Road to the IGF: Mario von Rickenbach's Plug and Play
We catch up with Mario von Rickenbach and Michael Frei to talk about Plug & Play, their unashamedly surrealist interactive animation, nominated for a Nuovo award in this year's IGF.
Feb. 6, 2015
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