News

Opinion: Put on your game face
Opinion: Put on your game face
In this reprinted #altdevblogaday opinion piece, Agora Games' David Czarnecki explains why your studio should highlight its internal and external open source developments.
In-depth: Asset packaging in browser-based games
In-depth: Asset packaging in browser-based games
In this reprinted #altdevblogaday in-depth piece, freelance software developer Rob Ashton share some useful tips he's picked up for asset packaging in browser-based games.