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7 quick ASO actions to improve your app’s downloads today
Give your app the full treatment and perfect your app store optimization. Ranking your app in App Store or Google Play may feel like an unrealistic goal, but following these steps will help you get where you need to be. Let’s start!
April 8, 2016
How One Global Team Works Together!
It is not a surprise to anyone when you hear that Cisco is a global company. From our headquarters in San...
April 7, 2016
Trash Talking: What is Your City’s Digital Transformation IQ?
Removing city trash daily requires tremendous logistics. But it’s not just a question of curbing bad aromas; it’s an issue of public health and sanitation. Cities are becoming smarter about deploying city services, going through a digital transformation to improve citizens’ quality of life and more. Read on ...
April 7, 2016
Cisco DNA Technologies Reign in Three Finalist Spots for Best of Interop!
I believe I can speak for the Cisco Enterprise Networks team that today’s announcement of Best of Interop finalists is a proud moment for all the product
April 7, 2016
LA Times Fixes WordPress Flaw Offered for Sale
LA Times Fixes WordPress Flaw Offered for Sale. Hacker took to Twitter to offer access to site
April 7, 2016
Get a job: Be a Senior Game Developer at Glu Mobile
Kim Kardashian: Hollywood maker Glu Mobile is hiring an experienced mobile game developer to take a senior role on a new Car Town game at Glu's office in Long Beach, California.
April 7, 2016
Video: Finding inspiration in the lost game designs of the TRS-80
At GDC 2012, developer Jim McGinley showcases some classic TRS-80 games with remarkable mechanics that are often overlooked in the annals of game industry history.
April 7, 2016
Her Story and Rapture clean up at 2016 BAFTA awards
The Chinese Room's moody adventure game Everybody’s Gone to the Rapture wowed the judges, as Her Story, from Sam Barlow, continued to rack up wins in this award season.
April 7, 2016
Resurrecting the RTS with Ashes of the Singularity
"Strategy games, contrary to popular belief, often are the first to hit the technology wall." - Stardock's Brad Wardell
April 7, 2016
Troubleshooting Physically-Based Content
With Physically-based rendering, artists can remove the guesswork around authoring surface attributes and set up a material once, then reuse it throughout the game development process. This blog explores common troubleshooting issues with PBR and lighting
April 7, 2016
6 Benefits of an activity feed in your mobile game
If activity feeds are known to increase engagement, retention and even revenues within apps, then why not add one to your mobile game? Here are six benefits...
April 7, 2016
PAX is Coming - Give Your Booth the Thought it Deserves
Planning a booth for a large convention such as PAX can be intimidating. How can you stand out from all of the other booths around? How can you make the booth work in your favor? Get started thinking about your booth.
April 7, 2016
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