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3ds Max and Unity -- The good and the bad (and some potential solutions)
3ds Max and Unity -- The good and the bad (and some potential solutions)
In this reprinted #altdevblogaday in-depth piece, Super Mega Awesome Games founder Mike Wuetherick talks about quirks he's encountered while developing in Unity and potential workarounds for those problems.
Paid 3DS DLC, girlfriend emails, and more in this week's Japanese news roundup
Paid 3DS DLC, girlfriend emails, and more in this week's Japanese news roundup
Gamasutra rounds up recent reports on the Japanese games industry from local news site Andriasang.com, including Nintendo's first paid 3DS downloadable content, a paid girlfriend email service, and _One Piece Musou