News

Four tips for porting your game to the web with Native Client
Four tips for porting your game to the web with Native Client
In this reprinted #altdevblogaday in-depth piece, Google's game developer advocate and Blizzard veteran Colt McAnlis shares some useful advice on bringing your game to the web using Native Client.
Gamasutra Member Blogs: From forced failure to loving your notepad
Gamasutra Member Blogs: From forced failure to loving your notepad
In highlights from Gamasutra's Member Blogs, our bloggers write about diverse topics, such as forcing heroes to fail in games, how disconnecting from your computer can help game development, and more.