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C++ Events
C++ Events
In this reprinted #altdevblogaday technical piece, GamesLab's Christian Schladetsch introduces a mechanism for implementing a Subscriber/Publisher pattern to your system architecture, by including just one header f
Opinion: Type Names Matter
Opinion: Type Names Matter
In this reprinted #altdevblogaday opinion piece, Climax Games' senior programmer Thaddaeus Frogley explains why type names matter, and why programmers need to consider their human audience.
56M PS3s Shipped Worldwide, Approaching Xbox 360 Levels
56M PS3s Shipped Worldwide, Approaching Xbox 360 Levels
As part of its latest financial report, Sony revealed it has shipped 56 million PlayStation 3s worldwide to date, putting it within spitting distance of tota