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News
Interview: Frima Studio On Pocket God: Anti-Social & Finding The Right Niches
Independent studios are having tough times, but 260-person strong Frima tells Gamasutra about its attempts to break out with Pocket God: Anti-Social for Facebook and more.
Feb. 3, 2011
Opinion: Minecraft And The Question Of Luck
In this Gamasutra opinion piece, London-based lead designer and producer Tadhg Kelly looks at the indie PC hit Minecraft, picking apart what makes the unusual title such a success.
Feb. 3, 2011
'Pink Knight' Castle Crashers DLC To Promote Breast Cancer Research
Castle Crashers developer The Behemoth has announced that its proceeds from an impending Pink Knight DLC pack will go towards charities devoted to breast cancer research.
Feb. 3, 2011
This Week In Video Game Criticism: Hidden Morality And Self-Imposed Permadeath
This week, our partnership with game criticism site
Critical Distance
brings us discussions on subtle morality systems, self-imposed permanent death systems and games as art, among other topics.
Feb. 3, 2011
Fallout: New Vegas Dev Obsidian Signs With DDM Talent Agency
Massachusetts-based, game-focused business and talent agency Digital Development Management announced today it has signed Fallout: New Vegas developer Obsidian Entertainment to a development deal.
Feb. 3, 2011
Case Zero, Baby Maker Extreme Lead Xbox Game Downloads In 2010
Microsoft has revealed a list of the most popular downloadable titles on its Xbox Live service in 2010, with Dead Rising 2: Case Zero and Baby Maker Extreme leading their respective categories.
Feb. 3, 2011
Obituary: Iguana Art Director And Freelance Illustrator Matt Stubbington
Former Iguana Entertainment art director and founding member Matt Stubbington passed away Saturday, January 22 after a career of over 20 years in the industry. He was 39.
Feb. 3, 2011
Gamasutra Expert Blogs: From Mobile Success To Cultivating Video Game Culture
In highlights from Gamasutra's
Expert Blogs
, industry notables write about diverse topics, including the key elements of mobile hits, and the current state of video game intellectualism.
Feb. 3, 2011
Mistwalker's Wii-Exclusive The Last Story Leads Japanese Charts
In a plentiful week for new releases, Nintendo and Mistwalker's The Last Story for Wii debuted on top of the Japanese retail game charts, reports tracking firm Media Create.
Feb. 3, 2011
GDC 2011 Adds Cave Story Creator, Limbo, Crawford Talks
Organizers of GDC 2011 are highlighting a first-ever public lecture from Cave Story creator Pixel, plus talks on Playdead's acclaimed Limbo and Chris Crawford on gaming's 'days of yore'.
Feb. 3, 2011
100 Rogues Dev: App Store Game Updates, Expansions Provide Only Brief Sales Boosts
Loads of time, money and everything but the kitchen sink in terms of promotions and marketing aren't always a surefire sales driver, says 100 Rogues' Keith Burgun
Feb. 3, 2011
Strain's Undead Labs Reveals XBLA Open-World Zombie Game
ArenaNet co-founder Jeff Strain's new Undead Labs will bring an open-world zombie apocalypse title to Xbox Live Arcade -- and Strain explains why he's stopped using the word "MMO" to describe it.
Feb. 3, 2011
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