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News
Report: I Am Alive To Be Released As A Digital Download in 2011
Ubisoft Shanghai's post-apocalyptic, first-person shooter I Am Alive will be released later this year as a console digital download for PSN and Xbox Live Arcade, according to media reports.
Feb. 1, 2011
Dark Souls Revealed as Follow-up to Demon's Souls
Details have emerged out of Japan regarding Dark Souls, the next game from Demon's Souls developer From Software, including multiplayer and exploratory aspects.
Feb. 1, 2011
Road To The IGF: Thomas Grip of Frictional Games Talks Amnesia
As part of a series of "Road to the IGF" interviews with 2011 IGF finalists, Gamasutra speaks with Frictional Games' Thomas Grip about the multi-nominated Amnesia: The Dark Descent.
Feb. 1, 2011
Quepasa Buying Brazilian Social Game Developer For $4 Million
Continuing efforts to bolster its game offerings, Latino-focused online social network Quepasa acquired Brazilian firm XtFt Games and its social game studio TechFront for $4 million.
Feb. 1, 2011
Vindicia's 2010 Revenues Up 80% From Online Billing
Vindicia, a provider of software-as-a-service billing solutions for online gaming companies and other industries, reported an 80 percent year-over-year revenue growth for 2010 and a record revenue month last December.
Feb. 1, 2011
Derek Smart's 3000AD Announces Free-To-Play Line Of Defense
3000AD, the Florida-based developer founded and led by industry veteran Derek Smart, has announced a free-to-play MMO called Line of Defense, due out this year.
Feb. 1, 2011
Top-Grossing iTunes Apps: In-App Sales Spike for Tap Zoo, Zombie Farm
Apple's latest U.S. App Store game charts by revenue see Tap Zoo and Zombie Farm earning top iPhone sales, while Dead Space and Smurfs' Village remain big sellers on the iPad.
Feb. 1, 2011
Scaleform GFx 4.0 To Add Support For iOS, Android Devices
Scaleform announced that it will be adding a number of new features to its Scaleform GFx 4.0 middleware designed specifically for mobile development on iOS and Android devices.
Feb. 1, 2011
In-Depth: PopCap's Possible IPO - Analysts Weigh In
Gamasutra editor-at-large Chris Morris examines PopCap's potential plans to IPO later this year, quizzing analysts from M2 and Arcadia on the pluses and minuses of a public Plants Vs. Zombies creator.
Feb. 1, 2011
EA: Old Republic MMO To Show Profit With 500,000 Subscribers
While EA says its incurring "significant development costs" for its Star Wars MMO The Old Republic, the company says those costs could turn in to significant profits with relatively moderate subscriber numbers.
Feb. 1, 2011
EA Talks 'Fewer, Better, Bigger' Titles, NFL Strike Ramifications
On its post-results earning call, EA execs discussed its mantra of "fewer, better, bigger" titles, NFL strike ramifications for the _Ma
Feb. 1, 2011
Gameloft 2010 Revenues Up 16 Percent On App Store Strength
With company sales on Apple's iOS App Store up an impressive 63 percent in 2010, casual and social developer Gameloft has announced revenues for the year were up 16 percent over 2009 to $141 million.
Feb. 1, 2011
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