Author: by Staff
Gamasutra's latest feature article is a look back at GamePro, the game magazine which launched in 1989 and formally closed yesterday, with words from former staff such as Dan Amrich and Francis Mao. The first issue of the magazine was produced as a feeler -- designed to attract attention to the startup publication at the 1989 CES, writes Kevin Gifford, who worked at the magazine in the early 2000s. "That was sort of a fake magazine," recalled Wes Nihei, who joined the edit staff with issue 2 and stuck around until 2004. "It was made to bring around to CES, this group of entrepreneurs going around the booths and saying 'Hey, we're GamePro, we got a magazine,' even though it wasn't really true." The feature includes comments from other staffers, such as former art director Francis Mao, former executive vice president of content John Davison, and Dan "Dan Elektro" Amrich, who now works as head of social media for Activision. "I invested a lot of myself while I was there... I worked like crazy and loved it. I won Employee of the Year. I have a leather jacket with the GamePro logo on it to prove it. I still stay in contact with many of my coworkers from that time. It was a family," said Amrich. The full feature is live now on Gamasutra.
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