[Gamasutra editor-at-large Leigh Alexander continues our 2011 retrospective with a look at the top 5 biggest controversies of 2011, rounding up the stories that got the industry talking this year.] Controversies that drum up debate and discussion are valuable contributors to industry conversation. A fruitful year for video games and the folks that make them gets even more interesting when you include crossroads for major industry firms, community challenges for a powerful niche, and misfortune for the studio that made one of the year's most-buzzed games. Here are some of the issues that drummed up the most spirited debates in the business this year. 5. The Real Zynga? As the Facebook gaming space's biggest giant prepares to launch a long-anticipated IPO, it's come under enormous pressure. The model of designing and monetizing games on Facebook has been controversial enough in some sectors of the games business, but close scrutiny has come with the territory. A pair of high-profile expose articles in the New York Times and BusinessWeek illustrated employees under siege, anxious about high standards, the challenge of keeping user numbers up and an excessive focus on investment return and metrics versus a creative internal culture. If such tidings don't seem bad enough, the business outlook for the company is frequently under fire; one analyst found the success of CastleVille hasn't been significant enough to offset the decline in the company's other games, while another analyst rated the pre-IPO stock as "Underperform" based on Zynga's slowing growth. Often-taciturn Take-Two CEO Strauss Zelnick (whose company till now has largely avoided the Facebook boom) went as far as to suggest Zynga has "disclosure issues" and "sketchy" metrics. With the company under the microscope more than ever, discussions and close attention are bound to pursue it as it begins trading, and as industry-watchers aim to peg it as a bellwether for the health of games on Facebook -- for good or for ill. 4. Tough Lessons For CCP Few public apologies are as humble and candid as that of CCP CEO Hilmar Petursson following the launch of some features that outraged fans. EVE Online's fanbase -- widely reputed for its passion and loyalty -- reacted quite poorly to leaked internal documents back in June. Highly-priced vanity items, some as much as $60, threatened game balance and the community's sense of fairness. Players believed the "Incarna" updates allowed the purchase of in-game advantages that would otherwise equate to many hours of playtime. Further, CCP was seen to have botched communications, initially suggesting that the negative reaction -- which included in-game protests -- was an expected part of a transition the company had determined to pursue. But the company later changed its tune, in an important milestone many working in community management could watch and learn from. Amid a round of significant layoffs at CCP, Petersson apologized for the "estrangement" many fans had experienced and claimed complete responsibility. 3. Line In The Sand The game industry has struggled throughout its history with the task of its own defense, facing misjudgment from circles that often sight-unseen determined their content to be some kind of social negative. After years spent advocating for gaming content as healthy for well-adjusted people, a certain social shift seems underway whereby gamers finally seem willing and ready to ask for more from the games they play. More specifically, content that some judge as racist or sexist is increasingly met with nothing short of absolute outcry, and a failure to show progressive attitudes or sensitivity to minority groups has been roundly punished by audiences this year where they see it. One NPC in Deus Ex: Human Revolution brought ire as it was viewed by some as a racist caricature, while entire internet community discussions hinged on whether the liberal use of the word 'bitch' in Arkham City was acceptable, or implied sexism. These often-heated discussions about how mature and sensitive people should expect their games to be seem to be a sign that the audience is maturing. 2. Team Bondi Under Fire With Rockstar-published L.A. Noire, Aussie developer Team Bondi had one of 2011's most discussed and acclaimed titles. And yet it was practically cursed from there, amid a checkered saga that ended with the studio's closure in October. Wind of trouble at the company, which invested heavily in technology that was used to develop L.A. Noire's innovative facial capture system, first surfaced with complaints that over 100 developers had gone unincluded from the game's final credits. Working conditions were reported to have been highly stressful as well, with much rumor reportage pointing to personality conflicts with studio leader Brendan McNamara. Further, it came to light that staff were owed $1.4 million in unpaid wages and bonuses, with McNamara himself claiming over $100,000 in pay outstanding, even as he battled allegations of mismanagement. The company entered administration and is set to fully close -- while McNamara ended up selling his next game to veteran film producer George Miller. 1. Sony's Mishandling of the PSN Hack When cyber attackers rocked PlayStation 3 users in what was reported as one of the largest-scale online security breaches of all time, it took too long for the company to come clean about what exactly was going on and how it planned to fix things. For too long users wondered what kind of attack had taken place, what the perpetrators' motives might be, and what kind of data would be at risk, and fans were outraged when they received an email notifying them of the potential risks days later. Although the company did its best to step up responsibly, further reports of exploits didn't do much to quell anxiety and discussion over whether the company should be better protecting its users and the online service in which those users had invested. Although the massive hack brought PSN to the forefront of news and tech reporting and was undoubtedly one of the year's major events, the storm of discussion that followed over whether the company could have handled it better, spoken up sooner, apologized with more attention to humility or been quicker about delivering compensatory rewards to users put Sony in the hot seat for the better part of the year. Honorable Mentions: Diablo III business model, Scrolls patent debate between Mojang and Bethesda. [Other 2011 retrospectives: Top 5 Major Industry Events; Top 5 Major Industry Trends.]
Gamasutra's Best Of 2011: Top 5 Controversies
Dec. 14, 2011

Tags:
2011
Subscribe to our newsletter
About JikGuard.com
JikGuard.com, a high-tech security service provider focusing on game protection and anti-cheat, is committed to helping game companies solve the problem of cheats and hacks, and providing deeply integrated encryption protection solutions for games.
Top

BATTLEFIELD 6 Multiplayer Gameplay Trailer Revealed With Open Beta Dates Confirmed
Aug. 1, 2025

BATTLEFIELD 6 Release Date And Pre-Order Details Revealed
Aug. 1, 2025

MADDEN 26 Rookie Ratings Fully Revealed With Travis Hunter And Ashton Jeanty Atop The Rankings
July 31, 2025

BATTLEFIELD 6 Closed And Open Beta Dates Reportedly Revealed
July 31, 2025

Xbox content and services revenue up 13% year-on-year
July 31, 2025
Recent

BATTLEFIELD 6 Multiplayer Gameplay Trailer Revealed With Open Beta Dates Confirmed
Aug. 1, 2025

BATTLEFIELD 6 Release Date And Pre-Order Details Revealed
Aug. 1, 2025

MADDEN 26 Rookie Ratings Fully Revealed With Travis Hunter And Ashton Jeanty Atop The Rankings
July 31, 2025

BATTLEFIELD 6 Closed And Open Beta Dates Reportedly Revealed
July 31, 2025

Xbox content and services revenue up 13% year-on-year
July 31, 2025

Capcom's back-catalogue titles dominate its Q1 2025 game sales
July 31, 2025

IWGB Game Workers union condemns its exclusion from the UK Video Games Council
July 31, 2025

Casual mobile game downloads are up, but revenue remains flat
July 31, 2025

Roblox reports "significant growth across key metrics" as revenue jumps 21% YoY in Q2 FY25
July 31, 2025

Milky Tea co-founder Jonathan Holmes steps away from CEO role after 20 years
July 31, 2025
Blog

JikGuard game protection supports Google Play's 16 KB page-size compatibility requirement
Aug. 1, 2025

JikGuard game protection supports Steam Deck
July 30, 2025

Security Risk Analysis for Racing Games
July 28, 2025

Are there hacks that increase gacha pull rates?
July 24, 2025

VMOS Open-Source: New Threat to Game Security
July 18, 2025

How Games Detect Black and Gray Studio
July 15, 2025

How Games Detect iOS Jailbreaks
July 11, 2025

FPS Game Anti-Cheat Solution
July 9, 2025

Black and Gray Industry Insights: HappyMod
July 7, 2025

Online Game Anti-Cheat Solution
July 4, 2025
Random

BATTLEFIELD 6 Closed And Open Beta Dates Reportedly Revealed
July 31, 2025

Six of PlayStation's ten US biggest-selling games in Q2 2025 were published by Microsoft
July 30, 2025

Indiana Jones' creative director to headline Game Republic New Horizons
July 29, 2025

Data Breach Costs Fall for First Time in Five Years
July 30, 2025

Google to Publicly Report New Vulnerabilities Within One Week of Vendor Disclosure
July 30, 2025

CISA Unveils Eviction Strategies Tool to Aid Incident Response
July 31, 2025

Milky Tea co-founder Jonathan Holmes steps away from CEO role after 20 years
July 31, 2025

Third of Exploited Vulnerabilities Weaponized Within a Day of Disclosure
July 30, 2025

Hafnium Tied to Advanced Chinese Surveillance Tools
July 30, 2025

Microsoft implements Xbox age verification to comply with UK Online Safety Act
July 30, 2025
Most Views

How Games Detect GameGuardian
March 17, 2025

Explanation of Game Anti-Cheat Solutions
March 17, 2025

Cheat Engine Modifier Detection Solutions
March 18, 2025

Explanation of Unity Engine Encryption Solutions
March 17, 2025

How to Anti Hack in Client-Side Games
May 21, 2025

Cocos Engine Encryption Solution
April 8, 2025

How Games Anti-Debugging
April 15, 2025

Cloud Phone Detection Solution for Gaming
May 21, 2025

How Games Detect Frida
March 25, 2025

How Games Detect PlayCover
March 26, 2025