It can't be a lot of fun working at the Entertainment Software Association these days. SOPA – the Stop Online Piracy Act – is front and center in the headlines again, as opponents to the legislation shine the spotlight on companies and organizations supporting the bill. That, predictably, has whipped up the forces of Anonymous and other shadow groups, who are calling for DDoS attacks and other forms of public shame. As you've likely heard by this point, one of the groups supporting SOPA is the Entertainment Software Association. And while it's easy to point an accusatory finger at the group, they're actually caught somewhat in the crossfire here. The ESA, as an entity, exists for one reason: To protect the interests of the video game industry and its publishers. And SOPA, at its core, is a bill that will help do that. Is it overreaching or overly broad? There's certainly a case to be made in favor of that. And there are plenty of big names opposing it, including Facebook, AOL, Yahoo and Google. But those companies all have business reasons to worry. They all link to content regularly. And the legislation would give copyright holder the power to take legal action when it discovers a site is infringing upon that copyright, possibly including those that embed such a link. Actions could include demanding that search engines and social networking sites block access to the site; advertisers cease doing business with the accused site; and internet service providers block access. You don't have to be a genius to figure out that an ISP blocking Google is a big deal. But the ESA doesn't link to anything. Thus, it has little, if anything, to lose by supporting SOPA, other than goodwill. In supporting the legislation, it's doing its duty to protect publishers, who lose tens, if not hundreds of millions of dollars each year to piracy, according to the trade group. (Although, to be fair: The dollars-lost figure is a squishy one, as it presumes people would have bought the game in the first place if piracy hadn't been an option – an assumption that is far from certain.) Of course, in doing what it believes is right for the industry as a whole, it's angering some of the people in that industry. While many corporations and trade groups might support SOPA, it's pretty tough to find an individual who does. Nathan Fouts, formerly of Resistance developer Insomniac, and the founder of Mommy's Best Games, made an impassioned and cogent appeal to developers asking them to help convince their companies to get the ESA to reverse course. And he's not alone. But those parties are fighting an uphill battle. Sony's alleged support, through the ESA, brought new threats from Anonymous, which played a part (though how extensive has yet to be determined) in last year's hacking of the PlayStation Network. "Supporting SOPA is like trying to throw an entire company from off a bridge," the group said in its usual bombastic style. "Your support to the act is a signed death warrant to Sony Company and Associates. Therefore, yet again, we have decided to destroy your network. We will dismantle your phantom from the internet. Prepare to be extinguished. Justice will be swift, and it will be for the people, whether some like it or not. Sony, you have been warned." Most game companies are staying silent on their position on SOPA. They're using their trade group to fight the battle for them now. That's not scurrilous. It's the job of a trade organization. And while the law remains distasteful to many people, this is a case where the ESA is in a spot where it's essentially impossible to win. If it continues to support SOPA, it loses gamer goodwill – big time. If it doesn't, however, it goes against its own charter and risks the support of its publisher members. In either event, it's not an enviable spot to be in. [Addendum: There seems to be some misunderstanding about a line in this column -- and since this is such a hot button issue, it's worth clarifying. Like a lot of you, I'm not a fan of SOPA -- and certainly wasn't trying to defend it here. The point of the story was the ESA sees this as a tool to help it defend publishers. The main bone of contention seems to be the sentence "And SOPA, at its core, is a bill that will help do that." My point was that, while the bill is incredibly flawed and can be overreaching, SOPA does have the potential to help stop the spread of pirated content. It, unfortunately, does so with an incredible amount of overkill and collateral damage. It's using a nuke to get rid of a cockroach -- but the cockroach is dead all the same. It doesn't make it right, but hopefully it gives insight into why the ESA is supporting it.]
Opinion: ESA and SOPA - between a rock and a hard place
Jan. 4, 2012
Tags:
2012
Subscribe to our newsletter
About JikGuard.com
JikGuard.com, a high-tech security service provider focusing on game protection and anti-cheat, is committed to helping game companies solve the problem of cheats and hacks, and providing deeply integrated encryption protection solutions for games.
Top
New Phishing Campaign Abuses ConnectWise ScreenConnect to Take Over Devices
Aug. 27, 2025
New Data Theft Campaign Targets Salesforce via Salesloft App
Aug. 27, 2025
ENISA to Coordinate €36m EU-Wide Incident Response Scheme
Aug. 27, 2025
Citrix Patches Three NetScaler Zero Days as One Sees Active Exploitation
Aug. 27, 2025
ShadowSilk Campaign Targets Central Asian Governments
Aug. 27, 2025
Recent
New Phishing Campaign Abuses ConnectWise ScreenConnect to Take Over Devices
Aug. 27, 2025
New Data Theft Campaign Targets Salesforce via Salesloft App
Aug. 27, 2025
ENISA to Coordinate €36m EU-Wide Incident Response Scheme
Aug. 27, 2025
Citrix Patches Three NetScaler Zero Days as One Sees Active Exploitation
Aug. 27, 2025
ShadowSilk Campaign Targets Central Asian Governments
Aug. 27, 2025
Nevada “Network Security Incident” Shuts Down State Offices and Services
Aug. 27, 2025
Researchers Discover First Reported AI-Powered Ransomware
Aug. 27, 2025
CISA Strengthens Software Procurement Security With New Tool
Aug. 27, 2025
PlayStation CEO says firm is implementing measures to minimise impact of cancellations
Aug. 27, 2025
Ubisoft CEO Yves Guillemot summoned to appear before French court
Aug. 27, 2025
Blog
Cracked Wide Open: How to Encrypt Cocos Engine Games
July 3, 2026
Phones That Don't Exist: How Games Detect Cloud Phones
June 26, 2026
How Games Detect Memory Modification
June 17, 2026
Hooked: How Mobile Games Detect the Xposed Framework
June 12, 2026
Why Unity AssetBundle Encryption Must Support Hot Updates
June 5, 2026
How Mobile Games Detect Rooted Devices
May 29, 2026
Inside IDA Anti-Debugging & Anti-Disassembly: Challenges and Countermeasures
May 22, 2026
JikGuard Game Protection Tool Now Released for macOS
May 15, 2026
How Games Address AI Aimbot Cheats
April 29, 2026
Game Anti-Cheating : Catching Auto-Click Behaviors
April 23, 2026
Random
Attackers Abuse Virtual Private Servers to Compromise SaaS Accounts
Aug. 22, 2025
Side and Razer present 'human-in-the-loop' AI playtests
Aug. 27, 2025
Resident Evil Requiem wins big at Gamescom Awards 2025
Aug. 26, 2025
New games industry body launches in India
Aug. 26, 2025
Researchers Discover First Reported AI-Powered Ransomware
Aug. 27, 2025
Lightspeed Japan opens second studio in Osaka
Aug. 27, 2025
Ubisoft CEO Yves Guillemot summoned to appear before French court
Aug. 27, 2025
Microsoft to Make All Products Quantum Safe by 2033
Aug. 22, 2025
Square Enix shutters two ten-year-old mobile games
Aug. 27, 2025
Phishing Campaign Uses UpCrypter to Deploy Remote Access Tools
Aug. 26, 2025
Most Views
How Games Detect GameGuardian
March 17, 2025
Explanation of Game Anti-Cheat Solutions
March 17, 2025
Cheat Engine Modifier Detection Solutions
March 18, 2025
Explanation of Unity Engine Encryption Solutions
March 17, 2025
How to Anti Hack in Client-Side Games
May 21, 2025
Cocos Engine Encryption Solution
April 8, 2025
How Games Anti-Debugging
April 15, 2025
Cloud Phone Detection Solution for Gaming
May 21, 2025
How Games Detect Frida
March 25, 2025
How Games Detect PlayCover
March 26, 2025