After exploding in recent years, the rate of audience growth for social games is now slowing considerably in the U.S., according to a new study. The Magid Media Futures 2012 study has found that not only is user growth slowing for social games, but the industry's biggest demographic is playing them less, and gamers are spending less on them on average. Research firm Frank N. Magid Associates found that 38 percent of social network users currently play social games, compared to 36 percent last year. And only 47 percent of the biggest category of social game players, females aged 12 to 44 years old, play them on a weekly basis now, as opposed to 54 percent in 2011. And the study found that the average social network gamer will spend an average of $51 this year on them, compared to the $78 they spent last year. 34 percent of gamers also said that they plan to spend even less next year, while 22 percent said they will spend more. Not all social game companies appear to be affected, though -- Zynga reported last month that its revenues grew by a third year-over-year to $321 million ($292.8 million of that from its games, and the remainder from ad sales). The FarmVille maker also grew its monthly active user count by a quarter to 292 million, thanks to big titles like Draw Something and Hidden Chronicles -- that number has since fallen to 265 million players on Facebook, though.
Social game audience growth is slowing in the U.S. - study
May 10, 2012

Tags:
2012
Subscribe to our newsletter
About JikGuard.com
JikGuard.com, a high-tech security service provider focusing on game protection and anti-cheat, is committed to helping game companies solve the problem of cheats and hacks, and providing deeply integrated encryption protection solutions for games.
Top

New Phishing Campaign Abuses ConnectWise ScreenConnect to Take Over Devices
Aug. 27, 2025

New Data Theft Campaign Targets Salesforce via Salesloft App
Aug. 27, 2025

ENISA to Coordinate €36m EU-Wide Incident Response Scheme
Aug. 27, 2025

Citrix Patches Three NetScaler Zero Days as One Sees Active Exploitation
Aug. 27, 2025

ShadowSilk Campaign Targets Central Asian Governments
Aug. 27, 2025
Recent

New Phishing Campaign Abuses ConnectWise ScreenConnect to Take Over Devices
Aug. 27, 2025

New Data Theft Campaign Targets Salesforce via Salesloft App
Aug. 27, 2025

ENISA to Coordinate €36m EU-Wide Incident Response Scheme
Aug. 27, 2025

Citrix Patches Three NetScaler Zero Days as One Sees Active Exploitation
Aug. 27, 2025

ShadowSilk Campaign Targets Central Asian Governments
Aug. 27, 2025

Nevada “Network Security Incident” Shuts Down State Offices and Services
Aug. 27, 2025

Researchers Discover First Reported AI-Powered Ransomware
Aug. 27, 2025

CISA Strengthens Software Procurement Security With New Tool
Aug. 27, 2025

PlayStation CEO says firm is implementing measures to minimise impact of cancellations
Aug. 27, 2025

Ubisoft CEO Yves Guillemot summoned to appear before French court
Aug. 27, 2025
Blog

How to anti-debugging in PC Games
Sept. 16, 2025

iOS Trollstore Jailbreak-Free Cheating Solution
Sept. 12, 2025

How to Encrypt Unity AssetBundle Resources
Sept. 9, 2025

How games detect custom injection cheats
Sept. 5, 2025

Game Packet Capture Detection Solution
Sept. 2, 2025

How games counter dnSpy decompilation tool
Aug. 29, 2025

How games counter AssetStudio
Aug. 28, 2025

Single-Player Game Anti-Hack Solution Analysis
Aug. 21, 2025

How Games Counter IL2CppDumper Reverse Engineering
Aug. 20, 2025

Game Reverse Engineering Tools Analysis and Solutions
Aug. 15, 2025
Random

Lightspeed Japan opens second studio in Osaka
Aug. 27, 2025

ShadowSilk Campaign Targets Central Asian Governments
Aug. 27, 2025

New Data Theft Campaign Targets Salesforce via Salesloft App
Aug. 27, 2025

Phishing Campaign Uses UpCrypter to Deploy Remote Access Tools
Aug. 26, 2025

Chinese Developer Jailed for Deploying Malicious Code at US Company
Aug. 25, 2025

New MORTAL KOMBAT II Stills Feature Scorpion In Action And The Monstrous Baraka
Aug. 26, 2025

357,000 visitors attended Gamescom 2025
Aug. 26, 2025

Citrix Patches Three NetScaler Zero Days as One Sees Active Exploitation
Aug. 27, 2025

Square Enix shutters two ten-year-old mobile games
Aug. 27, 2025

Less than 4 years after a $3.5bn evaluation, Rec Room is letting "roughly half" its team go
Aug. 27, 2025
Most Views

How Games Detect GameGuardian
March 17, 2025

Explanation of Game Anti-Cheat Solutions
March 17, 2025

Cheat Engine Modifier Detection Solutions
March 18, 2025

Explanation of Unity Engine Encryption Solutions
March 17, 2025

How to Anti Hack in Client-Side Games
May 21, 2025

Cocos Engine Encryption Solution
April 8, 2025

How Games Anti-Debugging
April 15, 2025

Cloud Phone Detection Solution for Gaming
May 21, 2025

How Games Detect Frida
March 25, 2025

How Games Detect PlayCover
March 26, 2025