The PC gaming market is rapidly evolving, as the platform is a hotbed for new online business models used by subscription-based games, social network games, digital distribution and free-to-play, microtransaction-based titles. But even amid these changes, there will always be an audience for in-depth, boxed PC strategy games, according to Jon Shafer, who recently joined Elemental and Galactic Civilizations developer Stardock, after leading design on Firaxis Games' Civilization V. "I definitely think there will be [a space for in-depth PC strategy games]," said Shafer in a new Gamsutra feature interview. He explained, "It seems more and more as the industry as a whole evolves, and particularly PC gaming because it has a little bit longer tradition than console gaming, you see the types of games that are made fall into different bands." "So maybe in 1992, all games fell into the same band, they had roughly the same budget, roughly the same amount of people working on them," Shafer continued. "But nowadays, you might see games that cost $50 million to make, whereas somebody's releasing games on Facebook that are effectively PC games that might have required literally one person to make." He said Michigan-based Stardock, which not only publishes and develops games, but also develops business software, lies somewhere between big-budget $50 million games and low-cost Facebook games. "[Stardock is] pursuing what I like to call a middle-market where they focus on an experience that is really big and in-depth, and really borrows a lot from some of the more traditional models of making PC games," he said. "But you're not spending humongous amounts of money." "So you can afford to diversify, you can afford to do what you want in the games, you can afford to diversify in terms of the types of games you make," Shafer added. "I think there's definitely a future for all of these different types of groups." "The middle market is one that I feel is underserved right now, and one that Stardock is definitely aiming at, so I think that's going to make the company very successful in the future, just because there's not a lot of people in that space," he said. For more from Shafer on his transition from famed Civilization house Firaxis to smaller, independently-owned Stardock, as well as his reaction to fan criticism of Civilization V, read the full Gamasutra feature interview, available now.
Stardock's Shafer: PC Games' 'Middle Market' Is Underserved
Jan. 7, 2011
Tags:
2011
Subscribe to our newsletter
About JikGuard.com
JikGuard.com, a high-tech security service provider focusing on game protection and anti-cheat, is committed to helping game companies solve the problem of cheats and hacks, and providing deeply integrated encryption protection solutions for games.
Top
New Phishing Campaign Abuses ConnectWise ScreenConnect to Take Over Devices
Aug. 27, 2025
New Data Theft Campaign Targets Salesforce via Salesloft App
Aug. 27, 2025
ENISA to Coordinate €36m EU-Wide Incident Response Scheme
Aug. 27, 2025
Citrix Patches Three NetScaler Zero Days as One Sees Active Exploitation
Aug. 27, 2025
ShadowSilk Campaign Targets Central Asian Governments
Aug. 27, 2025
Recent
New Phishing Campaign Abuses ConnectWise ScreenConnect to Take Over Devices
Aug. 27, 2025
New Data Theft Campaign Targets Salesforce via Salesloft App
Aug. 27, 2025
ENISA to Coordinate €36m EU-Wide Incident Response Scheme
Aug. 27, 2025
Citrix Patches Three NetScaler Zero Days as One Sees Active Exploitation
Aug. 27, 2025
ShadowSilk Campaign Targets Central Asian Governments
Aug. 27, 2025
Nevada “Network Security Incident” Shuts Down State Offices and Services
Aug. 27, 2025
Researchers Discover First Reported AI-Powered Ransomware
Aug. 27, 2025
CISA Strengthens Software Procurement Security With New Tool
Aug. 27, 2025
PlayStation CEO says firm is implementing measures to minimise impact of cancellations
Aug. 27, 2025
Ubisoft CEO Yves Guillemot summoned to appear before French court
Aug. 27, 2025
Blog
JikGuard Game Protection Now Fully Compatible with Android 17
Aug. 25, 2026
Cover Blown: How Games Detect PlayCover
Aug. 6, 2026
Cracked Wide Open: How to Encrypt Cocos Engine Games
July 3, 2026
Phones That Don't Exist: How Games Detect Cloud Phones
June 26, 2026
How Games Detect Memory Modification
June 17, 2026
Hooked: How Mobile Games Detect the Xposed Framework
June 12, 2026
Why Unity AssetBundle Encryption Must Support Hot Updates
June 5, 2026
How Mobile Games Detect Rooted Devices
May 29, 2026
Inside IDA Anti-Debugging & Anti-Disassembly: Challenges and Countermeasures
May 22, 2026
JikGuard Game Protection Tool Now Released for macOS
May 15, 2026
Random
Fake macOS Help Sites Seek to Spread Infostealer in Targeted Campaign
Aug. 25, 2025
Attackers Abuse Virtual Private Servers to Compromise SaaS Accounts
Aug. 22, 2025
Ubisoft CEO Yves Guillemot summoned to appear before French court
Aug. 27, 2025
Apple Releases Patch for Likely Exploited Zero-Day Vulnerability
Aug. 22, 2025
Interpol-Led African Cybercrime Crackdown Leads to 1209 Arrests
Aug. 22, 2025
Report: Nintendo may be withholding Switch 2 dev kits
Aug. 25, 2025
CISA Strengthens Software Procurement Security With New Tool
Aug. 27, 2025
ENISA to Coordinate €36m EU-Wide Incident Response Scheme
Aug. 27, 2025
"Performance didn't matter" in King layoffs, sources claim in new report
Aug. 27, 2025
MARVEL RIVALS Leak Hints Deadpool And Daredevil May Be Coming Soon
Aug. 27, 2025
Most Views
How Games Detect GameGuardian
March 17, 2025
Explanation of Game Anti-Cheat Solutions
March 17, 2025
Cheat Engine Modifier Detection Solutions
March 18, 2025
Explanation of Unity Engine Encryption Solutions
March 17, 2025
How to Anti Hack in Client-Side Games
May 21, 2025
Cocos Engine Encryption Solution
April 8, 2025
How Games Anti-Debugging
April 15, 2025
Cloud Phone Detection Solution for Gaming
May 21, 2025
How Games Detect Frida
March 25, 2025
How Games Detect PlayCover
March 26, 2025