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News
Bethesda x Xbox - what does it mean for 'regular' game devs? 2
What does Microsoft's $7.5 billion acquisition of Bethesda parent company Zenimax mean for the video game ecosystem in general, and regular publisher/devs in particular?
Sept. 21, 2020
The 'mysterious' Steam algorithm - not that scary?
Sure, the Steam algorithm is important to those releasing PC games, but is it really sinister and all-encompassing? Let's get into that.
Sept. 19, 2020
Spellbreak's hype get, PlayStation Plus Collection, & more
What's up with F2P battle royale breakout Spellbreak, what this 'PlayStation Plus Collection' thing for PS5 is, and lots more besides - a discovery/platform round-up.
Sept. 17, 2020
Audio Accessibility Features for Roguelikes
Explaining Cogmind's closed caption-like audio log, visible SFX, and other audio options, as well as discussing some parts of the implementation process.
Sept. 17, 2020
2021 will be a landmark year for cloud gaming, generating $4bn in consumer spending
New research from market analyst firm Omdia shows that cloud gaming revenues will hit $12bn by 2025. Boosted by the Xbox Game Pass Ultimate and PlayStation Now, cloud gaming will generate $4bn in consumer spending in 2021 alone.
Sept. 17, 2020
Rules for a Future-Proof 2D Render Order
This guide explains how to set up the render order of your 2D (side-scrolling) game in a future-proof way. Some of it is specific to Unity, but most tips should be helpful regardless of engine.
Sept. 16, 2020
Designing a thrilling enjoyable arcade experience for VR
A deeper look at the design of the game Quash
Sept. 16, 2020
Combating Toxicity in Online Games
AI holds great promise in the ability to stem online toxic behavior from within games, but there are complications that can be daunting.
Sept. 16, 2020
Recurrence and Rationale in Game Music: Game Composers and the Importance of Themes (Pt. 4)
Fourth of a five-part article series based on composer Winifred Phillips' talk during the GDC 2020 online conference in March: "From Assassin's Creed to The Dark Eye: The Importance of Themes." Included: a discussion of recurrence, including rationale.
Sept. 15, 2020
Simplify Your Life With Mesh Simplifier
Lose those extra vertices you don’t need from your meshes and make the life of your GPU a bit easier.
Sept. 15, 2020
Apple's rigid game streaming service rules expose struggle to maintain consumer ownership on one of the world’s most lucrative platforms
On September 11, Apple issued newly revised App Store guidelines allowing game streaming services such as xCloud and Stadia to run on iOS devices, seemingly paving the way for cloud gaming after a period of actively blocking gaming subscription services.
Sept. 15, 2020
What Does Cross-Platform Mean to You?
Last November, TIFCA held it's ecosystem summit to kick off the Client-to-Cloud Revolution - the journey to the next era of computing. Part of this development is a Create Once, Reach All (CORA) mechanism for content developers. Here is our progress!
Sept. 15, 2020
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