Author: by Staff
Seattle-based writer and game designer Darby McDevitt (Assassin's Creed: Bloodlines, Where the Wild Things Are) says in a new Gamasutra feature that game writers are a "frequently misunderstood sort." He explains that often, writers are relegated to pasting "fun moments of gameplay together with a few lines of snappy, expository dialog." But that's not how it should be, he says. "The spirit of collaboration games are supposed to embody often seems well outside the writer's reach. ... But the truth is, we don't want to hijack your game with pointless soliloquies, and we don't want to write a posturing Hollywood-style epic." "Game writers simply want to help designers craft an immersive, interactive narrative experience," McDevitt adds. He clarifies that he's not saying gameplay should make any concessions for a game's writing, but more collaboration would be optimal. "The average game-playing public will suffer a deluge of poor storytelling if a game is knock-down, drag-out fun. But a great story with terrible gameplay will die a fast and lonely death on the shelf. I respect and support this pecking order. Gameplay must come first -- this is the golden rule," McDevitt says. But he continues, "However, if some form of narrative happens to play a design-critical role in your proposed game, it is vitally important to treat it exactly as you would any other design element, not as a separate discipline." For more from McDevitt on collaboration in video game writing and development, and highly helpful, practical steps in the video game writing process, from before writing begins, during writing and into a game's production, read the full Gamasutra feature, available now.
Writing Should Be Treated As Design Element, Not 'Separate Discipline'
Oct. 13, 2010
Tags:
2010
Subscribe to our newsletter
About JikGuard.com
JikGuard.com, a high-tech security service provider focusing on game protection and anti-cheat, is committed to helping game companies solve the problem of cheats and hacks, and providing deeply integrated encryption protection solutions for games.
Top
New Phishing Campaign Abuses ConnectWise ScreenConnect to Take Over Devices
Aug. 27, 2025
New Data Theft Campaign Targets Salesforce via Salesloft App
Aug. 27, 2025
ENISA to Coordinate €36m EU-Wide Incident Response Scheme
Aug. 27, 2025
Citrix Patches Three NetScaler Zero Days as One Sees Active Exploitation
Aug. 27, 2025
ShadowSilk Campaign Targets Central Asian Governments
Aug. 27, 2025
Recent
New Phishing Campaign Abuses ConnectWise ScreenConnect to Take Over Devices
Aug. 27, 2025
New Data Theft Campaign Targets Salesforce via Salesloft App
Aug. 27, 2025
ENISA to Coordinate €36m EU-Wide Incident Response Scheme
Aug. 27, 2025
Citrix Patches Three NetScaler Zero Days as One Sees Active Exploitation
Aug. 27, 2025
ShadowSilk Campaign Targets Central Asian Governments
Aug. 27, 2025
Nevada “Network Security Incident” Shuts Down State Offices and Services
Aug. 27, 2025
Researchers Discover First Reported AI-Powered Ransomware
Aug. 27, 2025
CISA Strengthens Software Procurement Security With New Tool
Aug. 27, 2025
PlayStation CEO says firm is implementing measures to minimise impact of cancellations
Aug. 27, 2025
Ubisoft CEO Yves Guillemot summoned to appear before French court
Aug. 27, 2025
Blog
JikGuard Game Protection Now Fully Compatible with Android 17
Aug. 25, 2026
Cover Blown: How Games Detect PlayCover
Aug. 6, 2026
Cracked Wide Open: How to Encrypt Cocos Engine Games
July 3, 2026
Phones That Don't Exist: How Games Detect Cloud Phones
June 26, 2026
How Games Detect Memory Modification
June 17, 2026
Hooked: How Mobile Games Detect the Xposed Framework
June 12, 2026
Why Unity AssetBundle Encryption Must Support Hot Updates
June 5, 2026
How Mobile Games Detect Rooted Devices
May 29, 2026
Inside IDA Anti-Debugging & Anti-Disassembly: Challenges and Countermeasures
May 22, 2026
JikGuard Game Protection Tool Now Released for macOS
May 15, 2026
Random
Report: Nintendo may be withholding Switch 2 dev kits
Aug. 25, 2025
"Performance didn't matter" in King layoffs, sources claim in new report
Aug. 27, 2025
Less than 4 years after a $3.5bn evaluation, Rec Room is letting "roughly half" its team go
Aug. 27, 2025
Phishing Campaign Uses UpCrypter to Deploy Remote Access Tools
Aug. 26, 2025
ENISA to Coordinate €36m EU-Wide Incident Response Scheme
Aug. 27, 2025
Lightspeed Japan opens second studio in Osaka
Aug. 27, 2025
Ubisoft CEO Yves Guillemot summoned to appear before French court
Aug. 27, 2025
MARVEL RIVALS Leak Hints Deadpool And Daredevil May Be Coming Soon
Aug. 27, 2025
Chinese Developer Jailed for Deploying Malicious Code at US Company
Aug. 25, 2025
New Phishing Campaign Abuses ConnectWise ScreenConnect to Take Over Devices
Aug. 27, 2025
Most Views
How Games Detect GameGuardian
March 17, 2025
Explanation of Game Anti-Cheat Solutions
March 17, 2025
Cheat Engine Modifier Detection Solutions
March 18, 2025
Explanation of Unity Engine Encryption Solutions
March 17, 2025
How to Anti Hack in Client-Side Games
May 21, 2025
Cocos Engine Encryption Solution
April 8, 2025
How Games Anti-Debugging
April 15, 2025
Cloud Phone Detection Solution for Gaming
May 21, 2025
How Games Detect Frida
March 25, 2025
How Games Detect PlayCover
March 26, 2025