[Gamasutra highlights choice quotes from game industry figures such as Grasshopper's Goichi Suda, Unity's David Helgason, Mojang CEO Carl Manneh, and more in this new weekly roundup.] In our original and exclusive interviews, analysis, and feature pieces over the past week, a wide variety of developers, publishers, and indies shared their thoughts with Gamasutra about topics like why you can't ignore Adobe Flash, the worst things to happen to the game industry in 2011, and arcade lessons for free-to-play. This Week's Noteworthy Game Industry Quotes "For whatever shortcomings they may have or may not have, they still have an insanely large userbase, and that's not going away anytime soon." -- Unity CEO David Helgason explaining why Adobe's existing Flash install base is too large to ignore "These levels have then to be thoroughly designed, each centimeter has to be perfect, gameplay-wise." -- Arcade veteran turned free-to-play developer Xavi Fradera on what the two development styles have in common "Your target audience is the platform holder." -- Spilt Milk Studios's Andrew Smith explaining that an indie developer's audience isn't necessarily its players "It has killed the device casual platform like the DS and the PSP, and it has taken a $35 business and made it a $3 business. The economics have really changed. It's hurt revenue from that standpoint and changed the entire economic model." -- MKM Partners analys Eric Handler discusses the downside of smartphone gaming's rise "I think there are several conditions a new IP has to meet in order to succeed, and we just didn't meet them. You really need a lot of power, a big push on your side, in order to make a new IP succeed these days. I can certainly understand why it's more important for a title like Battlefield 3 to be successful, too." -- Grasshopper Manufacture CEO Goichi Suda on Shadows of the Damned's commercial flop "We think there's a future for the technology, and that's why we're investing in it and launching our HTML5 games on Google+." -- Gameloft's Publishing VP Baudouin Corman on HTML5 games with 3D graphics "Unlike a lot of other game companies that, once they launch a game, downsize their teams radically, our plan is to keep the team together and continue to focus on building content." -- Star Wars: The Old Republic's creative director James Ohlen "It's interesting, but it's also tough." -- Yukio Futatsugi describing what it's like to create Project Draco for Kinect "It's just a word that when people hear 'publishing', they have some preconceptions of it, and we don't agree with all of that. It's so loaded, and the word breathes 'old model', and we want to reinvent the publishing model in a way that fits for Mojang." -- Carl Manneh, CEO of Cobalt publisher and Minecraft maker Mojang "The worst thing that happened to the industry is it became the target of dickhead hackers." -- Wedbush Securities analyst Michael Pachter The complete versions of these in-depth articles, as well as other insightful pieces, are all available in Gamasutra's pages for Exclusive items and Features.
Your Game Industry In Your Words: Week Of December 23
Dec. 23, 2011
Tags:
2011
Subscribe to our newsletter
About JikGuard.com
JikGuard.com, a high-tech security service provider focusing on game protection and anti-cheat, is committed to helping game companies solve the problem of cheats and hacks, and providing deeply integrated encryption protection solutions for games.
Top
New Phishing Campaign Abuses ConnectWise ScreenConnect to Take Over Devices
Aug. 27, 2025
New Data Theft Campaign Targets Salesforce via Salesloft App
Aug. 27, 2025
ENISA to Coordinate €36m EU-Wide Incident Response Scheme
Aug. 27, 2025
Citrix Patches Three NetScaler Zero Days as One Sees Active Exploitation
Aug. 27, 2025
ShadowSilk Campaign Targets Central Asian Governments
Aug. 27, 2025
Recent
New Phishing Campaign Abuses ConnectWise ScreenConnect to Take Over Devices
Aug. 27, 2025
New Data Theft Campaign Targets Salesforce via Salesloft App
Aug. 27, 2025
ENISA to Coordinate €36m EU-Wide Incident Response Scheme
Aug. 27, 2025
Citrix Patches Three NetScaler Zero Days as One Sees Active Exploitation
Aug. 27, 2025
ShadowSilk Campaign Targets Central Asian Governments
Aug. 27, 2025
Nevada “Network Security Incident” Shuts Down State Offices and Services
Aug. 27, 2025
Researchers Discover First Reported AI-Powered Ransomware
Aug. 27, 2025
CISA Strengthens Software Procurement Security With New Tool
Aug. 27, 2025
PlayStation CEO says firm is implementing measures to minimise impact of cancellations
Aug. 27, 2025
Ubisoft CEO Yves Guillemot summoned to appear before French court
Aug. 27, 2025
Blog
H5 Mini-Game Encryption Solution
Oct. 30, 2025
How Card Games Address Cheating Issues
Oct. 28, 2025
UE Engine PAK Resource Encryption Solution
Oct. 23, 2025
Unity Revealed to Have Serious Security Vulnerabilities
Oct. 21, 2025
How Games Address Private Server Issues
Oct. 17, 2025
How Games Detect Auto Click Tools
Oct. 14, 2025
How Games Counter Cheat Engine Modifiers
Oct. 10, 2025
How Games Detect Malicious Hooks
Oct. 2, 2025
How to Encrypt Cocos Engine Games
Sept. 26, 2025
How Games Address Virtual Location Issues
Sept. 23, 2025
Random
Apple Releases Patch for Likely Exploited Zero-Day Vulnerability
Aug. 22, 2025
RETURN TO SILENT HILL: Check Out The First Teaser Trailer For Christophe Gans' Horror Sequel
Aug. 27, 2025
New Data Theft Campaign Targets Salesforce via Salesloft App
Aug. 27, 2025
STREET FIGHTER Set Video And Photos Reveal New Look At Noah Centineo As Ken, Orville Peck As Vega, & More
Aug. 26, 2025
Attackers Abuse Virtual Private Servers to Compromise SaaS Accounts
Aug. 22, 2025
Microsoft to Make All Products Quantum Safe by 2033
Aug. 22, 2025
Square Enix shutters two ten-year-old mobile games
Aug. 27, 2025
Chinese Developer Jailed for Deploying Malicious Code at US Company
Aug. 25, 2025
US: Maryland Confirms Cyber Incident Affecting State Transport Systems
Aug. 26, 2025
Side and Razer present 'human-in-the-loop' AI playtests
Aug. 27, 2025
Most Views
How Games Detect GameGuardian
March 17, 2025
Explanation of Game Anti-Cheat Solutions
March 17, 2025
Cheat Engine Modifier Detection Solutions
March 18, 2025
Explanation of Unity Engine Encryption Solutions
March 17, 2025
How to Anti Hack in Client-Side Games
May 21, 2025
Cocos Engine Encryption Solution
April 8, 2025
How Games Anti-Debugging
April 15, 2025
Cloud Phone Detection Solution for Gaming
May 21, 2025
How Games Detect Frida
March 25, 2025
How Games Detect PlayCover
March 26, 2025